数据库:world数据库:linked_respawn
linked_respawn 表
This table links trash mobs to bosses so that if you kill the boss, the trash do not respawn before the instance is reset. Gameobjects can be linked too!
表结构
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
guid | INT | UNSIGNED | PRI | NO | Dependent Creature | ||
linkedGuid | INT | UNSIGNED | NO | Master Creature | |||
linkType | TINYINT | UNSIGNED | NO | 0 |
字段说明
guid
This is the guid of the creature or gameobject you want to link.
linkedGuid
This is the guid of the creature or gameobject (boss most likely) that you want to link to.
linkedType
Value | Dependent | Master |
---|---|---|
0 | creature | creature |
1 | creature | gameobject |
2 | gameobject | gameobject |
3 | gameobject | creature |
数据库/world数据库/linked_respawn.txt · 最后更改: 2023/09/24 21:41 由 admin