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数据库:world数据库:gameobject_template_locale

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gameobject_template_locale 表


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表结构

FieldTypeAttributesKeyNullDefaultExtraComment
IDMEDIUMINTPRINO0
localeVARCHAR(4)PRINONULL
nametext YESNULL
castBarCaptiontext YESNULL
VerifiedBuildSMALLINT YES0

字段说明


ID

This entry must be the same as gameobject_template.entry and then the row will be used to provide localization support for this gameobject record.

locale

The language in what the text will be broadcasted. Can have 8 values : deDE, esES, esMX, frFR, koKR, ruRU, zhCN, zhTW

name

Translated content for gameobject_template.name field for language X. See localization languages list to know which value to use for X.

castBarCaption

Translated content for gameobject_template.castBarCaption field for language X. See localization languages list to know which value to use for X.

WDBVerified

This field is used by the AzerothCore Team to determine whether a template has been verified from WDB files (ADB files for this one).

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.

数据库/world数据库/gameobject_template_locale.1695559833.txt.gz · 最后更改: 2023/09/24 20:50 由 admin

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