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数据库:world数据库:creature_template_movement

creature_template_movement 表


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This table contains the description of creatures movements, where the creature can move and attack.

This table can be overriden by `creature_movement_override`

表结构

FieldTypeAttributesKeyNullDefaultExtraComment
CreatureIdINTUNSIGNEDPRINO0
GroundTINYINTUNSIGNED YESNULL
SwimTINYINTUNSIGNED YESNULL
FlightTINYINTUNSIGNED YESNULL
RootedTINYINTUNSIGNED YESNULL
ChaseTINYINTUNSIGNED YESNULL
RandomTINYINTUNSIGNED YESNULL
InteractionPauseTimerTINYINTUNSIGNED YESNULL

字段说明


CreatureId

This is the creature_template.entry to which the script is linked to.

Ground

StateValue
None0
Run1
Hover2

Swim

StateValue
None0
Swim1

Flight

StateValue
None0
DisableGravity1
CanFly2

Rooted

StateValue
None0
Rooted1

Notice:

Rooted creature that doesn't fall once dead must use `Ground`=1, `Swim`=0, `Flight`=0, `Rooted`=1 (`Swim`=1 if above water)

Rooted creature that falls once dead must use `Ground`=0, `Swim`=0, `Flight`=1, `Rooted`=1

Chase

StateValue
Run0
CanWalk1
AlwaysWalk2

Random

StateValue
Walk0
CanRun1
AlwaysRun2

InteractionPauseTimer

Time (in milliseconds) during which creature will not move after interaction with player.

数据库/world数据库/creature_template_movement.txt · 最后更改: 2023/09/24 18:22 由 admin

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