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数据库:world数据库:creature_summon_groups

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creature_summon_groups 表


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This table holds data about temporary summoned creatures. It is possible to group summons and create boss waves of adds etc.

表结构

FieldTypeAttributesKeyNullDefaultExtraComment
summonerIdMEDIUMINTUNSIGNED NO0
summonerTypeTINYINTUNSIGNED NO0
groupIdTINYINTUNSIGNED NO0
entryMEDIUMINTUNSIGNED NO0
position_xFLOAT NO0
position_yFLOAT NO0
position_zFLOAT NO0
orientationFLOAT NO0
summonTypeTINYINTUNSIGNED NO0
summonTimeINTUNSIGNED NO0

字段说明


summonerId

Summoner's id depending on summonerType

summonerType

Summoner's type:

Value Type 0 SUMMONER_TYPE_CREATURE 1 SUMMONER_TYPE_GAMEOBJECT 2 SUMMONER_TYPE_MAP

groupId

Group identificator, all creatures with the same groupId will be summoned at once

entry

Entry of summoned creature from creature_template.entry

position_x

X coordinate of position, where the creature will be spawned

position_y

Y coordinate of position, where the creature will be spawned

position_z

Z coordinate of position, where the creature will be spawned

orientation

Orientation the summoned creature will get when spawned

summonType

Value Name Comments 1 TEMPSUMMON_TIMED_OR_DEAD_DESPAWN Despawns after a specified time OR when the creature disappears 2 TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN Despawns after a specified time OR when the creature dies 3 TEMPSUMMON_TIMED_DESPAWN Despawns after a specified time 4 TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT Despawns after a specified time after the creature is out of combat 5 TEMPSUMMON_CORPSE_DESPAWN Despawns instantly after death 6 TEMPSUMMON_CORPSE_TIMED_DESPAWN Despawns after a specified time after death 7 TEMPSUMMON_DEAD_DESPAWN Despawns when the creature disappears 8 TEMPSUMMON_MANUAL_DESPAWN Despawns when UnSummon() is called

summonTime

Timer linked to summontype

数据库/world数据库/creature_summon_groups.1695547212.txt.gz · 最后更改: 2023/09/24 17:20 由 admin

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