用户工具

站点工具


数据库:characters数据库:creature_respawn

creature_respawn 表


<-返回:Characters 数据库

This table holds the respawn time when creatures should be respawned in the world. In case of a server crash, this table holds the respawn data so that the creatures don't respawn immediately on server restart. How often the respawn time is saved for creatures can be controlled in worldserver.conf.dist at SaveRespawnTimeImmediately.

表结构

FieldTypeAttributesKeyNullDefaultextraComment
guidINTUNSIGNEDPRINO0 Global Unique Identifier
respawnTimeINTUNSIGNED NO0
mapIdSMALLINTUNSIGNED NO0
instanceIdINTUNSIGNEDPRINO0 Instance Identifier

字段说明


guid

The character guid. See characters.guid.

respawnTime

The time when the creature should be respawned in Unix time.

mapId

field-no-description|3

instance

If the creature was killed in an instance, this field holds the instance ID where this creature should be respawned. Each instance is different depending on the group so this field is vital in keeping track of which creatures should be respawned for which players at what time.

数据库/characters数据库/creature_respawn.txt · 最后更改: 2023/09/24 11:45 由 admin

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki