gm_命令
差别
这里会显示出您选择的修订版和当前版本之间的差别。
gm_命令 [2023/09/24 14:25] – 创建 admin | gm_命令 [2023/09/24 14:26] (当前版本) – admin | ||
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Note: Some commands are working only by selecting a player or a creature. These commands can not be used in the world console. | Note: Some commands are working only by selecting a player or a creature. These commands can not be used in the world console. | ||
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+ | ^Command^Security^Syntax^Description^ | ||
+ | |account addon|1|.account addon #addon|Set expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.| | ||
+ | |account 2fa setup|0|.account 2fa setup|Setup 2fa authentication. Use .account 2fa setup 1 to receive token. Apply token to authenticator app (case sensitive). Use the pin from app with .account 2fa setup PIN to confirm setup.| | ||
+ | |account 2fa remove|0|.account 2fa remove|Remove 2fa authentication.| | ||
+ | |account create|4|.account create $account $password|Create account and set password to it.| | ||
+ | |account delete|4|.account delete $account|Delete account with all characters.| | ||
+ | |account lock country|0|.account lock country [on/ | ||
+ | |account lock|0|.account lock [on/ | ||
+ | |account onlinelist|4|.account onlinelist|Show list of online accounts.| | ||
+ | |account password|0|.account password $old_password $new_password $new_password|Change your account password.| | ||
+ | |account set addon|2|.account set addon [$account] #addon|Set user (possible targeted) expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.| | ||
+ | |account set gmlevel|4|.account set gmlevel [$account] #level [# | ||
+ | |account set password|4|.account set password $account $password $password|Set password for account.| | ||
+ | |account set|2|.account set $subcommand|Type .account set to see the list of possible subcommands or .help account set $subcommand to see info on subcommands| | ||
+ | |account|0|.account|Display the access level of your account.| | ||
+ | |achievement add|2|.achievement add $achievement|Add an achievement to the targeted player. $achievement: | ||
+ | |achievement checkall|3|.achievement checkall|Check all achievement criteria of the selected player.| | ||
+ | |achievement|2|.achievement $subcommand|Type .achievement to see the list of possible subcommands or .help achievement $subcommand to see info on subcommands| | ||
+ | |additem|2|.additem # | ||
+ | |additem set|2|.additem set # | ||
+ | |announce|2|.announce $MessageToBroadcast|Send a global message to all players online in chat log.| | ||
+ | |appear|1|.appear [$charactername]|Teleport to the given character. Either specify the character name or click on the character' | ||
+ | |arena captain|3|.arena captain #TeamID $name|A command to set new captain to the team. $name must be in the team| | ||
+ | |arena create|3|.arena create $name "arena name" [2/ | ||
+ | |arena disband|3|.arena disband # | ||
+ | |arena info|2|.arena info # | ||
+ | |arena lookup|2|.arena lookup $name|Command that give a list of arenateam with the given $name| | ||
+ | |arena rename|3|.arena rename " | ||
+ | |aura|2|.aura # | ||
+ | |bags|2|.bags $subcommand|Type .bags to see a list of all subcommands.| | ||
+ | |bags clear|2|.bags clear $itemquality|Clear from players' | ||
+ | |bags clear all|2|.bags clear all|Clear all items from player| | ||
+ | |ban account|2|.ban account $account_name $bantime $reason|Ban account and kick the player if ingame on any character. $bantime: negative value leads to permban, otherwise use a timestring like 4d20h3s.| | ||
+ | |ban character|2|.ban character $character_name $bantime $reason|Ban character and kick that character if ingame. $bantime: negative value leads to permban, otherwise use a timestring like 4d20h3s.| | ||
+ | |ban ip|2|.ban ip $Ip $bantime $reason|Ban IP. $bantime: negative value leads to permban, otherwise use a timestring like 4d20h3s.| | ||
+ | |ban playeraccount|2|.ban playeraccount $character_name $bantime $reason|Ban an account based on the character' | ||
+ | |ban|2|.ban $subcommand|Type .ban to see the list of possible subcommands or .help ban $subcommand to see info on subcommands| | ||
+ | |baninfo account|2|.baninfo account $accountid|Watch full information about a specific ban.| | ||
+ | |baninfo character|2|.baninfo character $charactername|Watch full information about a specific ban.| | ||
+ | |baninfo ip|2|.baninfo ip $ip|Watch full information about a specific ban.| | ||
+ | |baninfo|2|.baninfo $subcommand|Type .baninfo to see the list of possible subcommands or .help baninfo $subcommand to see info on subcommands| | ||
+ | |banlist account|2|.banlist account [$Name]|Searches the banlist for a account name pattern or show full list account bans.| | ||
+ | |banlist character|2|.banlist character $Name|Searches the banlist for a character name pattern. Pattern required.| | ||
+ | |banlist ip|2|.banlist ip [$Ip]|Searches the banlist for a IP pattern or show full list of IP bans.| | ||
+ | |banlist|2|.banlist $subcommand|Type .banlist to see the list of possible subcommands or .help banlist $subcommand to see info on subcommands| | ||
+ | |bf enable|3|.bf enable #battleid| | | ||
+ | |bf start|3|.bf start #battleid| | | ||
+ | |bf stop|3|.bf stop #battleid| | | ||
+ | |bf switch|3|.bf switch #battleid| | | ||
+ | |bf timer|3|.bf timer #battleid #timer| | | ||
+ | |bindsight|3|.bindsight|Binds vision to the selected unit indefinitely. Cannot be used while currently possessing a target.| | ||
+ | |cache|2|.cache $subcommand|Character data cached during start up. Type .cache to see a list of subcommands or .help $subcommand to see info on subcommands.| | ||
+ | |cache delete|3|.cache delete $playername|Deletes the cached data for the selected character. Use for debugging only!| | ||
+ | |cache info|2|.cache info $playerNameDisplays|cached data for the selected character.| | ||
+ | |cache refresh|2|.cache refresh $playerName|Deletes the current cache and refreshes it with updated data.| | ||
+ | |cast back|2|.cast back #spellid [triggered]|Selected target will cast #spellid to your character. If ' | ||
+ | |cast dest|2|.cast dest #spellid #x #y #z [triggered]|Selected target will cast #spellid at provided destination. If ' | ||
+ | |cast dist|2|.cast dist #spellid [#dist [triggered]]|You will cast spell to pint at distance #dist. If ' | ||
+ | |cast self|2|.cast self #spellid [triggered]|Cast #spellid by target at target itself. If ' | ||
+ | |cast target|2|.cast target #spellid [triggered]|Selected target will cast #spellid to his victim. If ' | ||
+ | |cast|2|.cast #spellid [triggered]|Cast #spellid to selected target. If no target selected cast to self. If ' | ||
+ | |character changeaccount|3|.character changeaccount $NewAccountNAme $Name|Moves the specified character to the provided account. Kicks the player if the character is online.| | ||
+ | |character changefaction|2|.character changefaction $name|Change character faction.| | ||
+ | |character changerace|2|.character changerace $name|Change character race.| | ||
+ | |character check bag|2|.character check bag [$target_player] #bagSlot 1 - 4|Check players bag.| | ||
+ | |character check bank|2|.character check bank|Check your own bank.| | ||
+ | |character check profession|2|.character check profession [$target_player]|Show known professions list for selected player| | ||
+ | |character customize|2|.character customize [$name]|Mark selected in game or by $name in command character for customize at next login.| | ||
+ | |character deleted delete|4|.character deleted delete # | ||
+ | |character deleted list|3|.character deleted list [# | ||
+ | |character deleted purge|4|.character deleted purge [# | ||
+ | |character deleted restore|3|.character deleted restore #guid\$name [$newname] [#new account]|Restores deleted characters. If $name is supplied, only characters with that string in their name will be restored, if $guid is supplied, only the character with that GUID will be restored. If $newname is set, the character will be restored with that name instead of the original one. If #newaccount is set, the character will be restored to specific account character list. This works only with one character!| | ||
+ | |character erase|4|.character erase $name|Delete character $name. Character finally deleted in case any deleting options.| | ||
+ | |character level|3|.character level [$playername] [# | ||
+ | |character rename|2|.character rename [$character_name] [1]|Mark selected in game or by $character_name in command character for rename at next login. Adding an 1 at the end saves the old name into the characters.reserved_name table and prevents accounts with GMlevel 0 from re-using said old name.| | ||
+ | |character reputation|2|.character reputation [$player_name]|Show reputation information for selected player or player find by $player_name.| | ||
+ | |character titles|2|.character titles [$player_name]|Show known titles list for selected player or player find by $player_name.| | ||
+ | |cheat casttime|2|.cheat casttime [on/ | ||
+ | |cheat cooldown|2|.cheat cooldown [on/ | ||
+ | |cheat god|2|.cheat god [on/ | ||
+ | |cheat power|2|.cheat power [on/ | ||
+ | |cheat status|2|.cheat status|Shows the cheats you currently have enabled.| | ||
+ | |cheat taxi|2|.cheat taxi on/ | ||
+ | |cheat waterwalk|2|.cheat waterwalk on/off|Set on/off waterwalk state for selected player or self if no player selected.| | ||
+ | |cheat|2|.cheat $subcommand|Type .cheat to see the list of possible subcommands or .help cheat $subcommand to see info on subcommands| | ||
+ | |combatstop|2|.combatstop [$playername]|Stop combat for selected character. If selected non-player then command applied to self. If $playername provided then attempt applied to online player $playername.| | ||
+ | |cometome|3|.cometome $parameter|Make selected creature come to your current location (new position not saved to DB).| | ||
+ | |commands|0|.commands|Display a list of available commands for your account level.| | ||
+ | |cooldown|2|.cooldown [# | ||
+ | |damage|2|.damage $damage_amount [$school [$spellid]]|Apply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.| | ||
+ | |debug areatriggers|3|.debug areatriggers|Toggle debug mode for areatriggers. In debug mode GM will be notified if reaching an areatrigger| | ||
+ | |debug arena|3|.debug arena|Toggle debug mode for arenas. In debug mode GM can start arena with single player.| | ||
+ | |debug bg|3|.debug bg|Toggle debug mode for battlegrounds. In debug mode GM can start battleground with single player.| | ||
+ | |debug entervehicle|3| |Enter targeted vehicle.| | ||
+ | |debug getitemstate|3|.debug getitemstate [unchanged\changed\new\removed\queue\check_all]|Get specified item state of the items of the selected player.| | ||
+ | |debug getitemvalue|3|.debug getitemvalue $guid $index|Get value from item with $guid at $index.| | ||
+ | |debug getvalue|3|.debug $field [1\0]|1: get uint32 value of $field of the selected unit; 0: get float value of $field of the selected unit| | ||
+ | |debug hostil|1| |Get hostile reference list of the selected unit.| | ||
+ | |debug itemexpire|3|.debug itemexpire $guid|Delete the item with $guid.| | ||
+ | |debug lfg|3|.debug lfg|Toggle debug mode for lfg. In debug mode GM can start lfg queue with one player.| | ||
+ | |debug lootrecipient|3|.debug lootrecipient|Get loot recipient of the selected creature.| | ||
+ | |debug los|3|.debug los|Show information about the line of sight status.| | ||
+ | |debug Mod32Value|3|.debug Mod32Value #field #value|Add #value to field #field of your character.| | ||
+ | |debug moveflags|3|.debug moveflags [$newMoveFlags [$newMoveFlags2]]|No params given will output the current moveflags of the target| | ||
+ | |debug objectcount|3|.debug objectcount < | ||
+ | |debug play cinematic|1|.debug play cinematic # | ||
+ | |debug play movie|1|.debug play movie # | ||
+ | |debug play sound|1|.debug play sound # | ||
+ | |debug send buyerror|3|.debug send buyerror # | ||
+ | |debug send channelnotify|3|.debug send channelnotify # | ||
+ | |debug send chatmmessage|3|.debug send chatmmessage # | ||
+ | |debug send equiperror|3|.debug send equiperror # | ||
+ | |debug send largepacket|3|.send largepacket|Send large packet (>128000 bytes).| | ||
+ | |debug send opcode|3|.debug send opcode|Sends a packet to the current player as specified in the file " | ||
+ | |debug send qinvalidmsg|3|.debug send qinvalidmsg # | ||
+ | |debug send qpartymsg|3|.debug send qpartymsg # | ||
+ | |debug send sellerror|3|.debug send sellerror # | ||
+ | |debug send setphaseshift|3|.debug send setphaseshift # | ||
+ | |debug send spellfail|3|.debug send spellfail #resultid [#arg1] [# | ||
+ | |debug setaurastate|3|.debug setaurastate # | ||
+ | |debug setbit|3|.debug setbit # | ||
+ | |debug setitemvalue|3|.debug getitemvalue $guid $index $value|Set $value for item with $guid at $index.| | ||
+ | |debug setvalue|3|.debug $field $value [1\0]|1: set uint32 $value for $field of the selected unit; 0: set float $value for $field of the selected unit| | ||
+ | |debug spawnvehicle|3|.debug spawnvehicle #entry [# | ||
+ | |debug unitstate|3|.debug unitstate [# | ||
+ | |debug uws|3|.debug uws #worldstate #value|Send update world state for #worldstate and #value to the current player.| | ||
+ | |debug|2|.debug $subcommand|Type .debug to see the list of possible subcommands or .help debug $subcommand to see info on subcommands| | ||
+ | |deserter bg add|3|.deserter bg add [$playerName] [$time]|Adds the bg deserter debuff to a player or your target with $time duration. Default $time: 15m| | ||
+ | |deserter bg remove|3|.deserter bg remove [$playerName]|Removes the bg deserter debuff from a player or your target.| | ||
+ | |deserter bg remove all|3|.deserter bg remove all [$maxDuration]|Removes the bg deserter debuff from all online and offline players. $maxDuration sets the maximum duration to be removed. Default: 15m| | ||
+ | |deserter instance add|3|.deserter instance add [$playerName] [$time]|Adds the instance deserter debuff to a player or your target with $time duration. Default $time: 30m| | ||
+ | |deserter instance remove|3|.deserter instance remove [$playerName]|Removes the instance deserter debuff from a player or your target.| | ||
+ | |deserter instance remove all|3|.deserter instance remove all [$maxDuration]|Removes the instance deserter debuff from all online and offline players. $maxDuration sets the maximum duration to be removed. Default: 30m| | ||
+ | |dev|3|.dev [on/ | ||
+ | |die|2|.die|Kill the selected player. If no player is selected, it will kill you.| | ||
+ | |disable add battleground|3|.disable add battleground $entry $flag $comment| | | ||
+ | |disable add map|3|.disable add map $entry $flag $comment| | | ||
+ | |disable add outdoorpvp|3|.disable add outdoorpvp $entry $flag $comment| | | ||
+ | |disable add quest|3|.disable add quest $entry $flag $comment| | | ||
+ | |disable add spell|3|.disable add spell $entry $flag $comment| | | ||
+ | |disable add vmap|3|.disable add vmap $entry $flag $comment| | | ||
+ | |disable remove battleground|3|.disable remove battleground $entry| | | ||
+ | |disable remove map|3|.disable remove map $entry| | | ||
+ | |disable remove outdoorpvp|3|.disable remove outdoorpvp $entry| | | ||
+ | |disable remove quest|3|.disable remove quest $entry| | | ||
+ | |disable remove spell|3|.disable remove spell $entry| | | ||
+ | |disable remove vmap|3|.disable remove vmap $entry| | | ||
+ | |dismount|0|.dismount|Dismount you, if you are mounted.| | ||
+ | |distance|3|.distance|Display the distance from your character to the selected creature.| | ||
+ | |event activelist|2|.event activelist|Show list of currently active events.| | ||
+ | |event start|2|.event start # | ||
+ | |event stop|2|.event stop # | ||
+ | |event|2|.event # | ||
+ | |flusharenapoints|3|.flusharenapoints|Use it to distribute arena points based on arena team ratings, and start a new week.| | ||
+ | |freeze|2|.freeze (# | ||
+ | |gear repair|2|.gear repair|Repair all selected player' | ||
+ | |gear stats|0|.gear stats|Shows targeted players' | ||
+ | |gm chat|2|.gm chat [on/ | ||
+ | |gm fly|2|.gm fly [on/ | ||
+ | |gm ingame|0|.gm ingame|Display a list of available in game Game Masters.| | ||
+ | |gm list|3|.gm list|Display a list of all Game Masters accounts and security levels.| | ||
+ | |gm visible|2|.gm visible on/ | ||
+ | |gm|1|.gm [on/ | ||
+ | |gmannounce|2|.gmannounce $announcement|Send an announcement to online Gamemasters.| | ||
+ | |gmnameannounce|2|.gmnameannounce $announcement|Send an announcement to all online GM's, displaying the name of the sender.| | ||
+ | |gmnotify|2|.gmnotify $notification|Displays a notification on the screen of all online GM's.| | ||
+ | |go creature|1|Syntax: | ||
+ | |go gobject|1|.go gobject # | ||
+ | |go graveyard|1|.go graveyard # | ||
+ | |go grid|1|.go grid #gridX #gridY [# | ||
+ | |go taxinode|1|.go taxinode # | ||
+ | |go ticket|2|.go ticket # | ||
+ | |go trigger|1|.go trigger # | ||
+ | |go xyz|1|.go xyz #x #y [#z [#mapid [# | ||
+ | |go zonexy|1|.go zonexy #x #y [# | ||
+ | |go|1|.go $subcommand|Type .go to see the list of possible subcommands or .help go $subcommand to see info on subcommands| | ||
+ | |gobject activate|2|.gobject activate # | ||
+ | |gobject add temp|2| |Adds a temporary gameobject that is not saved to DB.| | ||
+ | |gobject add|3|.gobject add #id|Add a game object from game object templates to the world at your current location using the #id. spawntimesecs sets the spawntime, it is optional. Note: this is a copy of .gameobject.| | ||
+ | |gobject delete|3|.gobject delete # | ||
+ | |gobject info|1|.gobject info [$object_entry]|Query Gameobject information for selected gameobject or given entry.| | ||
+ | |gobject move|3|.gobject move #goguid [#x #y #z]|Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).| | ||
+ | |gobject near|3|.gobject near [# | ||
+ | |gobject set|3|.gobject set| | | ||
+ | |gobject set phase|3|.gobject set phase #guid # | ||
+ | |gobject set state|3| | | | ||
+ | |gobject target|1|.gobject target [# | ||
+ | |gobject turn|3|.gobject turn #goguid|Set for gameobject #goguid orientation same as current character orientation.| | ||
+ | |gobject|2|.gobject $subcommand|Type .gobject to see the list of possible subcommands or .help gobject $subcommand to see info on subcommands| | ||
+ | |gps|1|.gps [$name\$shift-link]|Display the position information for a selected character or creature (also if player name $name provided then for named player, or if creature/ | ||
+ | |group disband|2|.group disband [$characterName]|Disbands the given character' | ||
+ | |group join|2|.group join $AnyCharacterNameFromGroup [$CharacterName]|Adds to group of player $AnyCharacterNameFromGroup player $CharacterName (or selected).| | ||
+ | |group leader|2|.group leader [$characterName]|Sets the given character as his group' | ||
+ | |group list|2|.group list [$CharacterName]|Lists all the members of the group/party the player is in.| | ||
+ | |group remove|2|.group remove [$characterName]|Removes the given character from his group.| | ||
+ | |group|2|.group $subcommand|Type .group to see the list of possible subcommands or .help group $subcommand to see info on subcommands| | ||
+ | |groupsummon|2|.groupsummon [$charactername]|Teleport the given character and his group to you. Teleported only online characters but original selected group member can be offline.| | ||
+ | |guid|2|.guid|Display the GUID for the selected character.| | ||
+ | |guild create|2|.guild create [$GuildLeaderName] " | ||
+ | |guild delete|2|.guild delete " | ||
+ | |guild info|2|.guild info|Shows information about the target' | ||
+ | |guild invite|2|.guild invite [$CharacterName] " | ||
+ | |guild rank|2|.guild rank [$CharacterName] #Rank|Set for player $CharacterName (or selected) rank #Rank in a guild.| | ||
+ | |guild rename|2|.guild rename " | ||
+ | |guild uninvite|2|.guild uninvite [$CharacterName]|Remove player $CharacterName (or selected) from a guild.| | ||
+ | |guild|2|.guild $subcommand|Type .guild to see the list of possible subcommands or .help guild $subcommand to see info on subcommands| | ||
+ | |help|0|.help [$command]|Display usage instructions for the given $command. If no $command provided show list available commands.| | ||
+ | |hidearea|3|.hidearea # | ||
+ | |honor add kill NOT IMPLEMENTED|2|gi.honor add kill|Add the targeted unit as one of your pvp kills today (you only get honor if it's a racial leader or a player)| | ||
+ | |honor add|2|.honor add $amount|Add a certain amount of honor (gained today) to the selected player.| | ||
+ | |honor update|2|.honor update|Force the yesterday' | ||
+ | |honor|2|.honor $subcommand|Type .honor to see the list of possible subcommands or .help honor $subcommand to see info on subcommands| | ||
+ | |instance getbossstate|1|.instance getbossstate $bossId [$Name]|Gets the current EncounterState for the provided boss id. If no character name is provided, the current map will be used as target.| | ||
+ | |instance listbinds|1|.instance listbinds|Lists the binds of the selected player.| | ||
+ | |instance savedata|3|.instance savedata|Save the InstanceData for the current player' | ||
+ | |instance setbossstate|2|.instance setbossstate $bossId $encounterState [$Name]|Sets the EncounterState for the given boss id to a new value. EncounterStates range from 0 to 5. If no character name is provided, the current map will be used as target.| | ||
+ | |instance stats|1|.instance stats|Shows statistics about instances.| | ||
+ | |instance unbind|2|.instance unbind < | ||
+ | |instance|1|.instance $subcommand|Type .instance to see the list of possible subcommands or .help instance $subcommand to see info on subcommands| | ||
+ | |item move|2|.itemmove # | ||
+ | |inventory count|1|.inventory count $playerName or $playerGuid|Count free slots in bags divided into different bag types.| | ||
+ | |item refund|3|.item refund < | ||
+ | |item restore|2|.item restore [# | ||
+ | |item restore list|2|.item restore list [# | ||
+ | |kick|2|.kick [$charactername] [$reason]|Kick the given character name from the world with or without reason. If no character name is provided then the selected player (except for yourself) will be kicked. If no reason is provided, default is "No Reason" | ||
+ | |learn all crafts|2|.learn crafts|Learn all professions and recipes.| | ||
+ | |learn all default|2|.learn all default [$playername]|Learn for selected/ | ||
+ | |learn all gm|2|.learn all gm|Learn all default spells for Game Masters.| | ||
+ | |learn all lang|2|.learn all lang|Learn all languages| | ||
+ | |learn all my class|2|.learn all my class|Learn all spells and talents available for his class.| | ||
+ | |learn all my pettalents|2|.learn all my pettalents|Learn all talents for your pet available for his creature type (only for hunter pets).| | ||
+ | |learn all my spells|2|.learn all my spells|Learn all spells (except talents and spells with first rank learned as talent) available for his class.| | ||
+ | |learn all my talents|2|.learn all my talents|Learn all talents (and spells with first rank learned as talent) available for his class.| | ||
+ | |learn all recipes|2|.learn all recipes [$profession]|Learns all recipes of specified profession and sets skill level to max. Example: .learn all recipes enchanting| | ||
+ | |learn|2|.learn #spell [all]|Selected character learn a spell of id #spell. If ' | ||
+ | |levelup|2|.levelup [$playername] [# | ||
+ | |lfg clean|3|.lfg clean|Cleans current queue, only for debugging purposes.| | ||
+ | |lfg group|1|.lfg group|Shows information about all players in the group (state, roles, comment, dungeons selected).| | ||
+ | |lfg options|2|.lfg options [new value]|Shows current lfg options. New value is set if extra param is present.| | ||
+ | |lfg player|1|.lfg player|Shows information about player (state, roles, comment, dungeons selected).| | ||
+ | |lfg queue|1|.lfg queue|Shows info about current lfg queues.| | ||
+ | |linkgrave|3|.linkgrave # | ||
+ | |list auras|1|.list auras|List auras (passive and active) of selected creature or player. If no creature or player is selected, list your own auras.| | ||
+ | |list creature|1|.list creature # | ||
+ | |list gobject|1|.list gobject # | ||
+ | |list item|1|.list item #item_id [# | ||
+ | |list|1|.list $subcommand|Type .list to see the list of possible subcommands or .help list $subcommand to see info on subcommands| | ||
+ | |lookup area|1|.lookup area $namepart|Looks up an area by $namepart, and returns all matches with their area ID's.| | ||
+ | |lookup creature|1|.lookup creature $namepart|Looks up a creature by $namepart, and returns all matches with their creature ID's.| | ||
+ | |lookup event|1|.lookup event $name|Attempts to find the ID of the event with the provided $name.| | ||
+ | |lookup faction|1|.lookup faction $name|Attempts to find the ID of the faction with the provided $name.| | ||
+ | |lookup gobject|1|.lookup gobject $objname|Return gameobject(s) ID matching $objname.| | ||
+ | |lookup item|1|.lookup item $itemname|Looks up an item by $itemname, and returns all matches with their Item ID's.| | ||
+ | |lookup itemset|1|.lookup itemset $itemname|Looks up an item set by $itemname, and returns all matches with their Item set ID's.| | ||
+ | |lookup map|1|.lookup map $namepart|Looks up a map by $namepart, and returns all matches with their map ID's.| | ||
+ | |lookup player account|2|.lookup player account $account ($limit)|Searchs players, which account username is $account with optional parametr $limit of results.| | ||
+ | |lookup player email|2|.lookup player email $email ($limit)|Searchs players, which account email is $email with optional parametr $limit of results.| | ||
+ | |lookup player ip|2|.lookup player ip $ip ($limit)|Searchs players, which account ast_ip is $ip with optional parametr $limit of results.| | ||
+ | |lookup quest|1|.lookup quest $namepart|Looks up a quest by $namepart, and returns all matches with their quest ID's.| | ||
+ | |lookup skill|1|.lookup skill $$namepart|Looks up a skill by $namepart, and returns all matches with their skill ID's.| | ||
+ | |lookup spell id|1|.lookup spell id # | ||
+ | |lookup spell|1|.lookup spell $namepart|Looks up a spell by $namepart, and returns all matches with their spell ID's.| | ||
+ | |lookup taxinode|1|.lookup taxinode $substring|Search and output all taxinodes with provide $substring in name.| | ||
+ | |lookup teleport|1|.lookup teleport $substring|Search and output all .teleport command locations with provide $substring in name.| | ||
+ | |lookup title|1|.lookup title $$namepart|Looks up a title by $namepart, and returns all matches with their title ID's and index' | ||
+ | |lookup|1|.lookup $subcommand|Type .lookup to see the list of possible subcommands or .help lookup $subcommand to see info on subcommands| | ||
+ | |mailbox|1|.mailbox|Open mailbox.| | ||
+ | |maxskill|2|.maxskill|Sets all skills of the targeted player to their maximum values for its current level.| | ||
+ | |mmap loadedtiles|3|.mmap loadedtiles|To show which tiles are currently loaded.| | ||
+ | |mmap loc|3|.mmap loc|To print on which tile one is.| | ||
+ | |mmap path|3|.mmap path|To calculate and show a path to current select unit.| | ||
+ | |mmap stats|3|.mmap stats|To show information about current state of mmaps.| | ||
+ | |mmap testarea|3|.mmap testarea|To calculate paths for all nearby npcs to player.| | ||
+ | |modify arenapoints|1|.modify arenapoints #value|Add $amount arena points to the selected player.| | ||
+ | |modify bit|2|.modify bit #field #bit|Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.| | ||
+ | |modify drunk|2|.modify drunk #value|Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.| | ||
+ | |modify energy|2|.modify energy # | ||
+ | |modify faction|3|.modify faction #factionid #flagid #npcflagid # | ||
+ | |modify gender|2|.modify gender male/ | ||
+ | |modify honor|2|.modify honor $amount|Add $amount honor points to the selected player.| | ||
+ | |modify hp|2|.modify hp # | ||
+ | |modify mana|2|.modify mana # | ||
+ | |modify money|2|.modify money #money|Add or remove money to the selected player. If no player is selected, modify your money. #gold can be negative to remove money.| | ||
+ | |modify mount|2|.modify mount #id # | ||
+ | |modify phase|2|.modify phase # | ||
+ | |modify rage|2|.modify rage # | ||
+ | |modify reputation|2|.modify reputation #repId (#repvalue \ $rankname [# | ||
+ | |modify runicpower|2|.modify runicpower # | ||
+ | |modify scale|2|.modify scale # | ||
+ | |modify speed all|2|.modify speed # | ||
+ | |modify speed backwalk|2|.modify speed backwalk # | ||
+ | |modify speed fly|2|.modify speed fly # | ||
+ | |modify speed swim|2|.modify speed swim # | ||
+ | |modify speed walk|2|.modify speed bwalk # | ||
+ | |modify speed|2|.modify speed $speedtype # | ||
+ | |modify spell|2| |TODO| | ||
+ | |modify standstate|2|.modify standstate # | ||
+ | |modify talentpoints|2|.modify talentpoints #amount|Set free talent points for selected character or character' | ||
+ | |modify|2|.modify $subcommand|Type .modify to see the list of possible subcommands or .help modify $subcommand to see info on subcommands| | ||
+ | |morph reset|1|.morph reset|Reset the original model for the selected target.| | ||
+ | |morph|1|.morph # | ||
+ | |movegens|3|.movegens|Show movement generators stack for selected creature or player.| | ||
+ | |mute|2|.mute [$playerName] $timeInMinutes [$reason]|Disible chat messaging for any character from account of character $playerName (or currently selected) at $timeInMinutes minutes. Player can be offline.| | ||
+ | |mutehistory|2|.mutehistory # | ||
+ | |nameannounce|2|.nameannounce $announcement|Send an announcement to all online players, displaying the name of the sender.| | ||
+ | |neargrave|2|.neargrave [alliance\horde]|Find nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).| | ||
+ | |notify|2|.notify $MessageToBroadcast|Send a global message to all players online in screen.| | ||
+ | |npc add formation|3|.npc add formation $leader|Add selected creature to a leader' | ||
+ | |npc add item|3|.npc add item #itemId <# | ||
+ | |npc add move|3|.npc add move # | ||
+ | |npc add temp|3|.npc add temp|Adds temporary NPC, not saved to database.| | ||
+ | |npc add|3|.npc add # | ||
+ | |npc delete item|3|.npc delete item # | ||
+ | |npc delete|3|.npc delete [# | ||
+ | |npc follow stop|2|.npc follow stop|Selected creature (non pet) stop follow you.| | ||
+ | |npc follow|2|.npc follow start|Selected creature start follow you until death/ | ||
+ | |npc guid|1|.npc guid|Intended to display database GUID of targeted creature. Currently displays GUID, faction, NPC flags, Entry ID, Model ID for selected creature.| | ||
+ | |npc info|1|.npc info|Display a list of details for the selected creature. The list includes: - GUID, Faction, NPC flags, Entry ID, Model ID, - Level, - Health (current/ | ||
+ | |npc move|3|.npc move [# | ||
+ | |npc playemote|3|.npc playemote # | ||
+ | |npc say|2|.npc say $message|Make selected creature say specified message.| | ||
+ | |npc set allowmove|3|.npc set allowmove|Enable or disable movement creatures in world. Not implemented.| | ||
+ | |npc set data|3|.npc set data $field $data|Sets data for the selected creature. Used for testing Scripting| | ||
+ | |npc set entry|3|.npc set entry $entry|Switch selected creature with another entry from creature_template. - New creature.id value not saved to DB.| | ||
+ | |npc set faction original|3|.npc set faction original|Revert the temporal faction of the selected creature.| | ||
+ | |npc set faction permanent|3|.npc set faction permanent # | ||
+ | |npc set faction temp|3|.npc set faction temp # | ||
+ | |npc set flag|3|.npc set flag # | ||
+ | |npc set level|3|.npc set level # | ||
+ | |npc set link|3|.npc set link $creatureGUID|Links respawn of selected creature to the condition that $creatureGUID defined is alive.| | ||
+ | |npc set model|3|.npc set model # | ||
+ | |npc set movetype|3|.npc set movetype [# | ||
+ | |npc set phase|3|.npc set phase # | ||
+ | |npc set spawntime|3|.npc set spawntime # | ||
+ | |npc set wanderdistance|3|.npc set wanderdistance # | ||
+ | |npc tame|2|.npc tame|Tame the selected creature (if it is tameable).| | ||
+ | |npc textemote|2|.npc textemote # | ||
+ | |npc whisper|2|.npc whisper #playerguid #text|Make the selected npc whisper #text to # | ||
+ | |npc yell|2|.npc yell $message|Make selected creature yell specified message.| | ||
+ | |npc|2|.npc $subcommand|Type .npc to see the list of possible subcommands or .help npc $subcommand to see info on subcommands| | ||
+ | |pdump load|3|.pdump load $filename $account [$newname] [$newguid]|Load character dump from dump file into character list of $account with saved or $newname, with saved (or first free) or $newguid guid.| | ||
+ | |pdump write|3|.pdump write $filename $playerNameOrGUID|Write character dump with name/guid $playerNameOrGUID to file $filename.| | ||
+ | |pdump|3|.pdump $subcommand|Type .pdump to see the list of possible subcommands or .help pdump $subcommand to see info on subcommands| | ||
+ | |pet create|2|.pet create|Creates a pet of the selected creature.| | ||
+ | |pet learn|2|.pet learn|Learn #spellid to pet.| | ||
+ | |pet unlearn|2|.pet unlean|unLearn #spellid to pet.| | ||
+ | |pet|2|.pet $subcommand|Type .pet to see the list of possible subcommands or .help pet $subcommand to see info on subcommands| | ||
+ | |pinfo|2|.pinfo [$player_name/# | ||
+ | |playall|2|.playall # | ||
+ | |player learn|2|.player learn #playername #spell [all]|Learn spell #spell for the specified player. If ' | ||
+ | |player unlearn|2|.player unlearn #playername #spell [all]|Unlearn spell #spell for the specified player. If ' | ||
+ | |possess|2|.possess|Possesses indefinitely the selected creature.| | ||
+ | |quest add|2|.quest add # | ||
+ | |quest complete|2|.quest complete # | ||
+ | |quest remove|2|.quest remove # | ||
+ | |quest reward|2|.quest reward # | ||
+ | |quest|2|.quest $subcommand|Type .quest to see the list of possible subcommands or .help quest $subcommand to see info on subcommands| | ||
+ | |recall|2|.recall [$playername]|Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.| | ||
+ | |reload access_requirement|3|.reload access_requirement|Reload access_requirement table.| | ||
+ | |reload achievement_reward_locale|3|.reload achievement_reward_locale|Reload achievement_reward_locale table.| | ||
+ | |reload achievement_reward|3|.reload achievement_reward|Reload achievement_reward table.| | ||
+ | |reload acore_string|3|.reload acore_string|Reload acore_string table.| | ||
+ | |reload all achievement|3|.reload all achievement|Reload achievement_reward, | ||
+ | |reload all area|3|.reload all area|Reload areatrigger_teleport, | ||
+ | |reload all gossips|3|.reload all gossips|Reload gossip_menu, | ||
+ | |reload all item|3|.reload all item|Reload page_text, item_enchantment_table tables.| | ||
+ | |reload all locales|3|.reload all locales|Reload all locales_* tables with reload support added and that can be safe reloaded.| | ||
+ | |reload all loot|3|.reload all loot|Reload all *_loot_template tables. This can be slow operation with lags for server run.| | ||
+ | |reload all npc|3|.reload all npc|Reload npc_option, npc_trainer, | ||
+ | |reload all quest|3|.reload all quest|Reload all quest related tables if reload support added for this table and this table can be safe reloaded.| | ||
+ | |reload all scripts|3|.reload all scripts|Reload gameobject_scripts, | ||
+ | |reload all spell|3|.reload all spell|Reload all spell_* tables with reload support added and that can be safe reloaded.| | ||
+ | |reload all|3|.reload all|Reload all tables with reload support added and that can be safe reloaded.| | ||
+ | |reload areatrigger_involvedrelation|3|.reload areatrigger_involvedrelation|Reload areatrigger_involvedrelation table.| | ||
+ | |reload areatrigger_tavern|3|.reload areatrigger_tavern|Reload areatrigger_tavern table.| | ||
+ | |reload areatrigger_teleport|3|.reload areatrigger_teleport|Reload areatrigger_teleport table.| | ||
+ | |reload auctions|3|.reload auctions|Reload dynamic data tables from the database.| | ||
+ | |reload autobroadcast|3|.reload autobroadcast|Reload autobroadcast table.| | ||
+ | |reload battleground_template|3|.reload battleground_template|Reload battleground_template table.| | ||
+ | |reload broadcast_text|3|.reload broadcast_text|Reload broadcast_text table.| | ||
+ | |reload command|3|.reload command|Reload command table.| | ||
+ | |reload conditions|3| |Reload conditions table.| | ||
+ | |reload config|3|.reload config|Reload config settings (by default stored in worldserver.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/ | ||
+ | |reload creature_linked_respawn|2|.reload creature_linked_respawn|Reload creature_linked_respawn table.| | ||
+ | |reload creature_loot_template|3|.reload creature_loot_template|Reload creature_loot_template table.| | ||
+ | |reload creature_onkill_reputation|3|.reload creature_onkill_reputation|Reload creature_onkill_reputation table.| | ||
+ | |reload creature_questender|3|.reload creature_questender|Reload creature_questender table.| | ||
+ | |reload creature_queststarter|3|.reload creature_queststarter|Reload creature_queststarter table.| | ||
+ | |reload creature_template_locale|3|.reload creature_template_locale|Reload creature_template_locale table.| | ||
+ | |reload creature_template|3|.reload creature_template $entry|Reload the specified creature' | ||
+ | |reload creature_text_locale|3|.reload creature_text_locale|Reload creature_text_locale table.| | ||
+ | |reload creature_text|3|.reload creature_text|Reload creature_text table.| | ||
+ | |reload disables|3|.reload disables|Reload disables table.| | ||
+ | |reload disenchant_loot_template|3|.reload disenchant_loot_template|Reload disenchant_loot_template table.| | ||
+ | |reload event_scripts|3|.reload event_scripts|Reload event_scripts table.| | ||
+ | |reload fishing_loot_template|3|.reload fishing_loot_template|Reload fishing_loot_template table.| | ||
+ | |reload game_tele|3|.reload game_tele|Reload game_tele table.| | ||
+ | |reload gameobject_loot_template|3|.reload gameobject_loot_template|Reload gameobject_loot_template table.| | ||
+ | |reload gameobject_questender|3|.reload gameobject_questender|Reload gameobject_questender table.| | ||
+ | |reload gameobject_queststarter|3|.reload gameobject_queststarter|Reload gameobject_queststarter table.| | ||
+ | |reload gameobject_template_locale|3|.reload gameobject_template_locale|Reload gameobject_template_locale table.| | ||
+ | |reload gm_tickets|3|.reload gm_tickets|Reload gm_tickets table.| | ||
+ | |reload gossip_menu_option_locale|3|.reload gossip_menu_option_locale|Reload gossip_menu_option_locale table.| | ||
+ | |reload gossip_menu_option|3|.reload gossip_menu_option|Reload gossip_menu_option table.| | ||
+ | |reload gossip_menu|3|.reload gossip_menu|Reload gossip_menu table.| | ||
+ | |reload item_loot_template|3|.reload item_loot_template|Reload item_loot_template table.| | ||
+ | |reload item_set_name_locale|3|.reload item_set_name_locale|Reload item_set_name_locale table.| | ||
+ | |reload item_set_names|3|.reload item_set_names|Reload item_set_names table.| | ||
+ | |reload item_template_locale|3|.reload item_template_locale|Reload item_template_locale table.| | ||
+ | |reload lfg_dungeon_rewards|3|.reload lfg_dungeon_rewards|Reload lfg_dungeon_rewards table.| | ||
+ | |reload mail_level_reward|3|.reload mail_level_reward|Reload mail_level_reward table.| | ||
+ | |reload mail_loot_template|3|.reload quest_mail_loot_template|Reload quest_mail_loot_template table.| | ||
+ | |reload milling_loot_template|3|.reload milling_loot_template|Reload milling_loot_template table.| | ||
+ | |reload motd|3|.reload motd|Syntax: | ||
+ | |reload npc_spellclick_spells|3|.reload npc_spellclick_spells|Reload npc_spellclick_spells table.| | ||
+ | |reload npc_text_locale|3|.reload npc_text_locale|Reload npc_text_locale table.| | ||
+ | |reload npc_trainer|3|.reload npc_trainer|Reload npc_trainer table.| | ||
+ | |reload npc_vendor|3|.reload npc_vendor|Reload npc_vendor table.| | ||
+ | |reload page_text_locale|3|.reload page_text_locale|Reload page_tex_locale table.| | ||
+ | |reload page_text|3|.reload page_text|Reload page_text table.| | ||
+ | |reload pickpocketing_loot_template|3|.reload pickpocketing_loot_template|Reload pickpocketing_loot_template table.| | ||
+ | |reload points_of_interest_locale|3|.reload points_of_interest_locale|Reload points_of_interest_locale table.| | ||
+ | |reload points_of_interest|3|.reload points_of_interest|Reload points_of_interest table.| | ||
+ | |reload prospecting_loot_template|3|.reload prospecting_loot_template|Reload prospecting_loot_template table.| | ||
+ | |reload quest_offer_reward_locale|3|.reload quest_offer_reward_locale|Reload quest_offer_reward_locale table.| | ||
+ | |reload quest_poi|3|.reload quest_poi|Reload quest_poi table.| | ||
+ | |reload quest_request_item_locale|3|.reload quest_request_item_locale|Reload quest_request_item_locale table.| | ||
+ | |reload quest_template_locale|3|.reload quest_template_locale|Reload quest_template_locale table.| | ||
+ | |reload quest_template|3|.reload quest_template|Reload quest_template table.| | ||
+ | |reload reference_loot_template|3|.reload reference_loot_template|Reload reference_loot_template table.| | ||
+ | |reload reputation_reward_rate|3|.reload reputation_reward_rate|Reload reputation_reward_rate table.| | ||
+ | |reload reputation_spillover_template|3|.reload reputation_spillover_template|Reload reputation_spillover_template table.| | ||
+ | |reload reserved_name|3|.reload reserved_name|Reload reserved_name table.| | ||
+ | |reload skill_discovery_template|3|.reload skill_discovery_template|Reload skill_discovery_template table.| | ||
+ | |reload skill_extra_item_template|3|.reload skill_extra_item_template|Reload skill_extra_item_template table.| | ||
+ | |reload skill_fishing_base_level|3|.reload skill_fishing_base_level|Reload skill_fishing_base_level table.| | ||
+ | |reload skinning_loot_template|3|.reload skinning_loot_template|Reload skinning_loot_template table.| | ||
+ | |reload smart_scripts|3|.reload smart_scripts|Reload smart_scripts table.| | ||
+ | |reload spell_area|3|.reload spell_area|Reload spell_area table.| | ||
+ | |reload spell_bonus_data|3|.reload spell_bonus_data|Reload spell_bonus_data table.| | ||
+ | |reload spell_group_stack_rules|3|.reload spell_group|Reload spell_group_stack_rules table.| | ||
+ | |reload spell_group|3|.reload spell_group|Reload spell_group table.| | ||
+ | |reload spell_linked_spell|3|.reload spell_linked_spell|Reloads the spell_linked_spell DB table.| | ||
+ | |reload spell_loot_template|3|.reload spell_loot_template|Reload spell_loot_template table.| | ||
+ | |reload spell_pet_auras|3|.reload spell_pet_auras|Reload spell_pet_auras table.| | ||
+ | |reload spell_proc_event|3|.reload spell_proc_event|Reload spell_proc_event table.| | ||
+ | |reload spell_proc|3|.reload spell_proc|Reload spell_proc table.| | ||
+ | |reload spell_required|3|.reload spell_required|Reload spell_required table.| | ||
+ | |reload spell_scripts|3|.reload spell_scripts|Reload spell_scripts table.| | ||
+ | |reload spell_target_position|3|.reload spell_target_position|Reload spell_target_position table.| | ||
+ | |reload spell_threats|3|.reload spell_threats|Reload spell_threats table.| | ||
+ | |reload vehicle_accessory|3|.reload vehicle_accessory|Reloads GUID-based vehicle accessory definitions from the database.| | ||
+ | |reload vehicle_template_accessory|3|.reload vehicle_template_accessory|Reloads entry-based vehicle accessory definitions from the database.| | ||
+ | |reload waypoint_data|3|.reload waypoint_data|Will reload waypoint_data table.| | ||
+ | |reload waypoint_scripts|3|.reload waypoint_scripts|Reload waypoint_scripts table.| | ||
+ | |reload|3|.reload $subcommand|Type .reload to see the list of possible subcommands or .help reload $subcommand to see info on subcommands| | ||
+ | |reset achievements|4|.reset achievements [$playername]|Reset achievements data for selected or named (online or offline) character. Achievements for persistance progress data like completed quests/etc re-filled at reset. Achievements for events like kills/ | ||
+ | |reset all|4|.reset all [spells/ | ||
+ | |reset honor|3|.reset honor [Playername]|Reset all honor data for targeted character.| | ||
+ | |reset level|3|.reset level [Playername]|Reset level to 1 including reset stats and talents. Equipped items with greater level requirement can be lost.| | ||
+ | |reset spells|3|.reset spells [Playername]|Removes all non-original spells from spellbook. . Playername can be name of offline character.| | ||
+ | |reset stats|3|.reset stats [Playername]|Resets(recalculate) all stats of the targeted player to their original VALUESat current level.| | ||
+ | |reset talents|3|.reset talents [Playername]|Removes all talents of the targeted player or pet or named player Playername can be name of offline character. With player talents also will be reset talents for all character' | ||
+ | |reset|3|.reset $subcommand|Type .reset to see the list of possible subcommands or .help reset $subcommand to see info on subcommands| | ||
+ | |respawn|2|.respawn|Respawn target creature and GO without waiting for respawn time expiration. If no target provided, respawn all nearest creatures.| | ||
+ | |revive|2|.revive|Revive the selected player. If no player is selected, it will revive you.| | ||
+ | |save|0|.save|Saves your character.| | ||
+ | |saveall|2|.saveall|Save all characters in game.| | ||
+ | |send items|2|.send items #playername "# | ||
+ | |send mail|2|.send mail #playername "# | ||
+ | |send message|3|.send message $playername $message|Send screen message to player from ADMINISTRATOR. Will return an error if player is offline (can be problematic with SOAP for example)!| | ||
+ | |send money|2|.send money #playername "# | ||
+ | |server corpses|2|.server corpses|Triggering corpses expire check in world.| | ||
+ | |server debug|3|.server debug|Shows detailed information about the server setup, useful when reporting a bug.| | ||
+ | |server exit|4|.server exit|Terminate worldserver NOW. Exit code 0.| | ||
+ | |server idlerestart cancel|3|.server idlerestart cancel|Cancel the restart/ | ||
+ | |server idlerestart|4|.server idlerestart #delay [# | ||
+ | |server idleshutdown cancel|4|.server idleshutdown cancel|Cancel the restart/ | ||
+ | |server idleshutdown|3|.server idleshutdown #delay [# | ||
+ | |server info|0|.server info|Display server version and the number of connected players.| | ||
+ | |server motd|0|.server motd|Show server Message of the day.| | ||
+ | |server restart cancel|3|.server restart cancel|Cancel the restart/ | ||
+ | |server restart|3|.server restart #delay [# | ||
+ | |server set closed|4|.server set closed [on/ | ||
+ | |server set difftime|4|.server set difftime $time|$time (in milliseconds) update time diff is written to the log file.| | ||
+ | |server set loglevel|4|.server set loglevel $facility $name $loglevel|$facility can take the values: appender (a) or logger (l). $loglevel can take the values: disabled (0), trace (1), debug (2), info (3), warn (4), error (5) or fatal (6)| | ||
+ | |server set motd|3|.server set motd $MOTD|Syntax: | ||
+ | |server shutdown cancel|3|.server shutdown cancel|Cancel the restart/ | ||
+ | |server shutdown|3|.server shutdown #delay [# | ||
+ | |server togglequerylog|4|.server togglequerylog|Toggle SQL query log on/off.| | ||
+ | |server|3|.server $subcommand|Type .server to see the list of possible subcommands or .help server $subcommand to see info on subcommands| | ||
+ | |setskill|2|.setskill #skill #level [#max]|Set a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.| | ||
+ | |showarea|2|.showarea # | ||
+ | |skirmish|3|.skirmish [arena] [XvX] [Nick1] [Nick2] ... [NickN]|[arena] can be " | ||
+ | |spect leave|0|.spect leave|Leave arena spectator.| | ||
+ | |spect reset|0|.spect reset|Reset arena spectator.| | ||
+ | |spect spectate|0|.spect spectate # | ||
+ | |spect version|0|.spect version|Check spectator addon version.| | ||
+ | |spect watch|0|.spect watch # | ||
+ | |summon|2|.summon [$charactername]|Teleport the given character to you. Character can be offline.| | ||
+ | |teleport add|3|.teleport add $name|Add current your position to .teleport command target locations list with name $name.| | ||
+ | |teleport del|3|.teleport del $name|Remove location with name $name for .teleport command locations list.| | ||
+ | |teleport group|2|.teleport group# | ||
+ | |teleport name|2|.teleport name [# | ||
+ | |teleport|1|.teleport # | ||
+ | |ticket assign|2|.ticket assign $ticketid $gmname|Assigns the specified ticket to the specified Game Master.| | ||
+ | |ticket close|2|.ticket close $ticketid|Closes the specified ticket. Does not delete permanently.| | ||
+ | |ticket closedlist|2| |Displays a list of closed GM tickets.| | ||
+ | |ticket comment|2|.ticket comment $ticketid $comment|Allows the adding or modifying of a comment to the specified ticket.| | ||
+ | |ticket delete|3|.ticket delete $ticketid|Deletes the specified ticket permanently. Ticket must be closed first.| | ||
+ | |ticket escalate|2|.ticket escalate $ticketid|Place the specified ticket in the escalation queue.| | ||
+ | |ticket escalatedlist|2| |Show all tickets in the escalation queue.| | ||
+ | |ticket list|2| |Displays a list of open GM tickets.| | ||
+ | |ticket onlinelist|2| |Displays a list of open GM tickets whose owner is online.| | ||
+ | |ticket reset|2|.ticket reset|Removes all closed tickets and resets the counter, if no pending open tickets are existing.| | ||
+ | |ticket response append|2|.ticket response append $ticketid $response|Append response to the specified ticket (without newline).| | ||
+ | |ticket response appendln|2|.ticket response appendln $ticketid $response|Append response to the specified ticket (with newline).| | ||
+ | |ticket togglesystem|4|.ticket togglesystem|Toggle ticket system on/off.| | ||
+ | |ticket unassign|2|.ticket unassign $ticketid|Unassigns the specified ticket from the current assigned Game Master.| | ||
+ | |ticket viewid|2|.ticket viewid $ticketid|Returns details about specified ticket. Ticket must be open and not deleted.| | ||
+ | |ticket viewname|2|.ticket viewname $creatorname|Returns details about specified ticket. Ticket must be open and not deleted.| | ||
+ | |ticket|2|.ticket $subcommand|Type .ticket to see the list of possible subcommands or .help ticket $subcommand to see info on subcommands| | ||
+ | |titles add|2|.titles add #title|Add title #title (id or shift-link) to known titles list for selected player.| | ||
+ | |titles current|2|.titles current #title|Set title #title (id or shift-link) as current selected titl for selected player. If title not in known title list for player then it will be added to list.| | ||
+ | |titles remove|2|.titles remove # | ||
+ | |titles set mask|2|.titles set mask # | ||
+ | |unaura|2|.unaura # | ||
+ | |unban account|3|.unban account $Name|Unban accounts for account name pattern.| | ||
+ | |unban character|3|.unban character $Name|Unban accounts for character name pattern.| | ||
+ | |unban ip|3|.unban ip $Ip|Unban accounts for IP pattern.| | ||
+ | |unban playeraccount|3|.unban playeraccount $characterName|Unban the account that owns the character having the designated character name.| | ||
+ | |unban|3|.unban $subcommand|Type .unban to see the list of possible subcommands or .help unban $subcommand to see info on subcommands| | ||
+ | |unbindsight|3|.unbindsight|Removes bound vision. Cannot be used while currently possessing a target.| | ||
+ | |unfreeze|2|.unfreeze (# | ||
+ | |unlearn|2|.unlearn #spell [all]|Unlearn for selected player a spell #spell. If ' | ||
+ | |unmute|2|.unmute [$playerName]|Restore chat messaging for any character from account of character $playerName (or selected). Character can be ofline.| | ||
+ | |unpossess|2|.unpossess|If you are possessed, unpossesses yourself; otherwise unpossesses current possessed target.| | ||
+ | |unstuck|2|.unstuck $playername [inn/ | ||
+ | |wchange|3|.wchange # | ||
+ | |whispers|1|.whispers on\off|Enable/ | ||
+ | |wp add|3|.wp add|Add a waypoint for the selected creature at your current position.| | ||
+ | |wp event|3|.wp event $subcommand|Type .path event to see the list of possible subcommands or .help path event $subcommand to see info on subcommands.| | ||
+ | |wp load|3|.wp load $pathid|Load pathid number for selected creature. Creature must have no waypoint data.| | ||
+ | |wp modify|3|.wp modify $optionOptions: | ||
+ | |wp reload|3|.wp reload $pathid|Load path changes ingame - IMPORTANT: must be applied first for new paths before .wp load #pathid| | ||
+ | |wp show|3|.wp show $optionOptions: | ||
+ | |wp unload|3|.wp unload|Unload path for selected creature.| | ||
+ | |wpgps|4|.wpgps|Output current position to sql developer log as partial SQL query to be used in pathing| | ||
+ |
gm_命令.1695536739.txt.gz · 最后更改: 2023/09/24 14:25 由 admin