This table holds information on modifiers for stat values applied to characters. All of the values in this table signify only the stat value modifiers based on the race of a character.
表结构
The character race. This field defines what values to apply to the stats of a character. This value is taken from ChrRaces.dbc.
The strength modifier to apply to a character's base stat.
The agility modifier to apply to a character's base stat.
The stamina modifier to apply to a character's base stat.
The intellect modifier to apply to a character's base stat.
The spirit modifier to apply to a character's base stat.
Relation to `player_class_stats`
This table alone does not define the stats of a character. The values from this table are combined with the values found in the player\_class\_stats table to apply the final stats to a character at any level.
The way the final stat can be calculated is as follows: Take the base stat from player\_class\_stats and add the modifier for that stat from this table.
For example, a druid at level forty has a base strength stat of forty-six. Combining that with a night elf's strength modifier of negative four, you get a final value of forty-two.