表结构
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
ID | MEDIUMINT | PRI | NO | 0 | |||
locale | VARCHAR(4) | PRI | NO | NULL | |||
name | text | YES | NULL | ||||
castBarCaption | text | YES | NULL | ||||
VerifiedBuild | SMALLINT | YES | 0 |
This entry must be the same as gameobject_template.entry and then the row will be used to provide localization support for this gameobject record.
The language in what the text will be broadcasted. Can have 8 values : deDE, esES, esMX, frFR, koKR, ruRU, zhCN, zhTW
Translated content for gameobject_template.name field for language X. See localization languages list to know which value to use for X.
Translated content for gameobject_template.castBarCaption field for language X. See localization languages list to know which value to use for X.
This field is used by the AzerothCore Team to determine whether a template has been verified from WDB files (ADB files for this one).
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.