Contains all gameobjects instances that participate to any game event.
表结构
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
eventEntry | TINYINT | SIGNED | NO | Entry of the game event. Put negative entry to remove during event. | |||
guid | INT | UNSIGNED | PRI | NO | Unique |
Entry of the event (game_event.eventEntry)
Use+*eventEntry to have the gameobject added during the event Use-*eventEntry to have it removed during the event
Guid of the gameobject participating in the event (gameobject.guid)