This DBC has been added with WoW 3.0.1.8303 and contains the needed criteria to obtain an achievement.
Version is : 3.3.5a
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | Criteria ID |
2 | Achievement | iRefID | Reference to the achievement this criteria is needed for. |
3 | Type | Integer | Which type is this criteria? This defines the rows below. See below. |
4 | asset_id | Integer | Main requirement |
5 | Quantity | Integer | Main requirement count |
6 | start_event | Integer | additional requirement 1 type |
7 | start_asset | Integer | additional requirement 1 value |
8 | fail_event | Integer | additional requirement 2 type |
9 | fail_asset | Integer | additional requirement 2 value |
10-25 | Description | Loc | Criteria description. |
26 | ? | Mostly 16712190, but not always | |
27 | Flags | Integer | display flags: 1: shows progress bar (other flags I don't know) |
28 | timer_start_event | Integer | |
29 | timer_asset_id | Integer | |
30 | timer_time | Integer | Complete quest in %i seconds. |
31 | ui_order | Integer |
This describes rows 3 to 9 by type (row 2). There may be more types. Unlisted fields are zero.
This information is retrieved from DBCStructure.h.
Also used for player deaths..
Column Field Type 4 creatureID Integer 5 killCount Integer
There are further criterias instead just winning
Column Field Type 4 Map iRefID 5 winCount Integer
Column Field Type 4 unused Integer 5 level Integer
Column Field Type Notes 4 skillID iRefID SkillLine.dbc or what? 5 skillLevel Integer
Column Field Type 4 Achievement iRefID
Column Field Type 4 unused Integer 5 totalQuestCount Integer
Column Field Type 4 unused Integer 5 numberOfDays Integer
Column Field Type 4 zoneID Integer 5 questCount Integer
Column Field Type 4 unused Integer 5 questCount Integer
Column Field Type 4 Map iRefID
Column Field Type 4 manLimit Integer
Column Field Type Notes 4 groupSize Integer can be 5, 10 or 25
Column Field Type 4 creatureEntry Integer
Column Field Type 4 unused Integer 5 fallHeight Integer
Column Field Type 4 EnvironmentalDamage iRefID
Column Field Type 4 questID Integer 5 questCount Integer
Column Field Type 4 Spell iRefID 5 spellCount Integer
Column Field Type 4 Spell iRefID 5 castCount Integer
Column Field Type Notes 4 unknow Integer value 42 = capture the flag 5 count(?) Integer how many captures required
Column Field Type 4 Area iRefID 5 killCount Integer
Column Field Type 4 Map iRefID
Column Field Type 4 Spell iRefID
Column Field Type Notes 4 unused Integer 5 count Integer 6 flag Integer 4=in a row
Column Field Type Notes 4 teamtype Integer {2,3,5}
Column Field Type Notes 4 teamtype Integer {2,3,5} 5 teamrating Integer
Column Field Type Notes 4 skillID iRefID SkillLine.dbc or what? 5 skillLevel Integer apprentice=1, journeyman=2, expert=3, artisan=4, master=5, grand master=6
This areaReference is NOT the index from AreaTable.dbc. It's from WorldMapOverlay.dbc. Column Field Type 4 areaReference Integer
This rank is NOT the index from CharTitles.dbc Column Field Type 4 rank Integer
Column Field Type 4 unused Integer 5 numberOfSlots Integer
Column Field Type Notes 4 Faction iRefID 5 reputationAmount Integer Total reputation amount, so 42000 = exalted
Column Field Type 4 unused Integer 5 numberOfExaltedFactions Integer
Column Field Type 4 unused Integer 5 numberOfVisits Integer
ItemLevel Column Field Type 4 itemSlot Integer
Column Field Type 4 rollValue Integer 5 count Integer
Column Field Type 4 Class iRefID 5 count Integer
Column Field Type 4 Race iRefID 5 count Integer
where is the information about the target stored? Column Field Type Notes 4 Emote iRefID 5 count Integer count of emotes, always required special target or requirements HEALING_DONE = 55
Column Field Type Notes 4 unused Integer 5 count Integer 6 flag Integer 3 for battleground healing 7 Map iRefID
Column Field Type 4 Item iRefID 5 itemCount Integer
Column Field Type 4 unused Integer 5 goldInCopper Integer
Column Field Type 4 goEntry Integer 5 useCount Integer
Are those special criteria stored in the dbc? Column Field Type 4 unused Integer 5 killCount Integer
Column Field Type 4 goEntry Integer 5 lootCount Integer
Column Field Type 4 SkillLine iRefID 5 spellCount Integer
Column Field Type 4 unused Integer 5 duelCount Integer
Column Field Type Notes 4 powerType Integer 0=mana, 1=rage, 3=energy, 6=runic power
Column Field Type Notes 4 statType Integer 4=spirit, 3=int, 2=stamina, 1=agi, 0=strength
Column Field Type Notes 4 spellSchool iRefID SkillLine or Resistances
Column Field Type 4 ratingType Integer
Column Field Type Notes 4 lootType Integer 3=fishing, 2=pickpocket, 4=disentchant 5 lootTypeCount Integer
Column Field Type 4 SkillLine iRefID 5 spellCount Integer
Column Field Type 4 unused Integer 5 killCount Integer
Column Field Type 4 unused Integer 5 Here comes a 1 in, because it's a Statistic Integer
Column Field Type 4 unused Integer 5 unused Integer This thing really confuses me… Maybe it is only used for “Over Ninethousand”, because nowhere AchPoints are Specified === RANDOM_DUNGEON_PLAYERCOUNT = 119 === Column Field Type 4 unused Integer 5 PlayerCount Integer