====== player_class_stats 表 ====== ---- [[数据库:world数据库:首页|<-返回:World 数据库]] This table holds information on what values are applied to stats for characters as they level up. All of the values in this table signify only the base stats of a class at a specific level. **表结构** ^Field^Type^Attributes^Key^Null^Default^Extra^Comment^ |[[#Class|Class]]|TINYINT|UNSIGNED|PRI|NO| | | | |[[#Level|Level]]|TINYINT|UNSIGNED|PRI|NO| | | | |[[#Strength|Strength]]|INT|UNSIGNED| |NO|0| | | |[[#Agility|Agility]]|INT|UNSIGNED| |NO|0| | | |[[#Stamina|Stamina]]|INT|UNSIGNED| |NO|0| | | |[[#Intellect|Intellect]]|INT|UNSIGNED| |NO|0| | | |[[#Spirit|Spirit]]|INT|UNSIGNED| |NO|0| | | ===== 字段说明 ===== ---- ==== Class ==== The character class. This field defines what values to apply to the stats of a character. This value is taken from [[ChrClasses.dbc]]. ==== Level ==== The level at which the stats should be applied. ==== Strength ==== The base strength to be applied to a character. ==== Agility ==== The base agility to be applied to a character. ==== Stamina ==== The base stamina to be applied to a character. ==== Intellect ==== The base intellect to be applied to a character. ==== Spirit ==== The base spirit to be applied to a character. ==== Examples ==== ^Class^Level^Level^BaseMana^Strength^Agility^Stamina^Intellect^Spirit^ |1|1|20|0|23|20|22|20|20| |2|1|28|60|22|20|22|20|21| |3|1|46|65|20|23|21|20|21| |4|1|25|0|21|23|21|20|20| |5|1|52|73|20|20|20|22|23| |6|55|1359|0|108|73|99|29|42| |7|1|40|85|21|20|21|21|22| |8|1|32|100|20|20|20|23|22| |9|1|23|90|20|20|21|22|22| |11|1|44|60|21|20|20|22|22| Relation to `player_race_stats` This table alone does not define the stats of a character at any level. The values from this table are combined with the values found in the player\_race\_stats table to apply the final stats to a character at any level. The way the final stat can be calculated is as follows: Take the base stat from this table and add the modifier for that stat from player\_race\_stats. For example, a druid at level forty has a base strength stat of forty-six. Combining that with a night elf's strength modifier of negative four, you get a final value of forty-two.