====== linked_respawn 表 ====== ---- [[数据库:world数据库:首页|<-返回:World 数据库]] This table links trash mobs to bosses so that if you kill the boss, the trash do not respawn before the instance is reset. Gameobjects can be linked too! **表结构** ^Field^Type^Attributes^Key^Null^Default^Extra^Comment^ |[[#guid|guid]]|INT|UNSIGNED|PRI|NO| | |Dependent Creature| |[[#linkedGuid|linkedGuid]]|INT|UNSIGNED| |NO| | |Master Creature| |[[#linkType|linkType]]|TINYINT|UNSIGNED| |NO|0| | | ===== 字段说明 ===== ---- ==== guid ==== This is the guid of the creature or gameobject you want to link. ==== linkedGuid ==== This is the guid of the creature or gameobject (boss most likely) that you want to link to. ==== linkedType ==== ^Value^Dependent^Master^ |0|creature|creature| |1|creature|gameobject| |2|gameobject|gameobject| |3|gameobject|creature|