====== gameobject_template_addon 表 ====== ---- [[数据库:world数据库:首页|<-返回:World 数据库]] Table created and content moved from gameobject_template in commit bd4bf0a **表结构** ^Field^Type^Attributes^Key^Null^Default^Extra^Comment^ |[[#entry|entry]]|MEDIUMINT|UNSIGNED|PRI|NO|0| | | |[[#faction|faction]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#flags|flags]]|INT|UNSIGNED| |NO|0| | | |[[#mingold|mingold]]|MEDIUMINT|UNSIGNED| |NO|0| | | |[[#maxgold|maxgold]]|MEDIUMINT|UNSIGNED| |NO|0| | | ===== 字段说明 ===== ---- ==== entry ==== ID of the game object, from gameobject_template.entry. (WDB fields) ==== faction ==== Object's faction, if any. See FactionTemplate (Sniff fields) ==== flags ==== ^Flag^Name^Comments^ |1|0x00000001|GO_FLAG_IN_USE| |2|0x00000002|GO_FLAG_LOCKED| |4|0x00000004|GO_FLAG_INTERACT_COND| |8|0x00000008|GO_FLAG_TRANSPORT| |16|0x00000010|GO_FLAG_NOT_SELECTABLE| |32|0x00000020|GO_FLAG_NODESPAWN| |64|0x00000040|GO_FLAG_TRIGGERED| |512|0x00000200|GO_FLAG_DAMAGED| |1024|0x00000400|GO_FLAG_DESTROYED| Sniff fields ==== mingold ==== Minimum money, in copper, that the gameobject can drop when accessed / used. ==== maxgold ==== Maximum money, in copper, that the gameobject can drop when accessed / used.