====== game_tele 表 ====== ---- [[数据库:world数据库:首页|<-返回:World 数据库]] This table contains a list of teleport locations that can be used with the .tele command in-game. Entries in this table can be added/deleted manually or with the .tele add and .tele delete commands. **表结构** ^Field^Type^Attributes^Key^Null^Default^Extra^Comment^ |[[#id|id]]|MEDIUMINT|UNSIGNED|PRI|NO|NULL|Auto increment| | |[[#position_x|position_x]]|FLOAT|SIGNED| |NO|0| | | |[[#position_y|position_y]]|FLOAT|SIGNED| |NO|0| | | |[[#position_z|position_z]]|FLOAT|SIGNED| |NO|0| | | |[[#orientation|orientation]]|FLOAT|SIGNED| |NO|0| | | |[[#map|map]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#name|name]]|VARCHAR(100)|SIGNED| |NO|NULL| | | ===== 字段说明 ===== ---- ==== id ==== The ID of the teleport location. This number is unique to every location added. ==== position_x ==== The x-axis coordinate of the teleport location. This can be attained by using the .gps command. ==== position_y ==== The y-axis coordinate of the teleport location. This can be attained by using the .gps command. ==== position_z ==== The z-axis coordinate of the teleport location. This can be attained by using the .gps command. ==== orientation ==== The direction that the player will face after arriving at the teleport location. This can be attained by using the .gps command. (North = 0, South = 3.14159) map The map ID of the location. See the Map DBC file for the IDs of all of the zones. ==== name ==== A descriptive name for the teleport location. The name cannot have any spaces in it. It is also not recommended to use special characters such as periods, commas, slashes, etc... ==== Examples ==== ^id^position_x^position_y^position_z^orientation^map^name^ |10|2799.46|847.549|111.842|0.509892|0|AgamandMills| |11|-7040.08|-3342.15|241.667|0.82338|0|AgmondsEnd| |12|451.572|-3342.23|119.689|0.772541|0|AgolWatha| |13|-2681.4|-4787.21|16.0751|4.69276|1|AlcazIsland| |14|-1746.58|5780.03|146.44|1.30629|530|AldorRise|