====== character_stats 表 ====== ---- [[数据库:characters数据库:首页|<-返回:Characters 数据库]] This table holds information on all the stats regarding the character. Used for external applications such as websites. See worldserver.conf: PlayerSave.Stats.* **表结构** ^Field^Type^Attributes^Key^Null^Default^extra^Comment^ |[[#guid|guid]]|INT|UNSIGNED|PRI|NO|0| |Global Unique Identifier, Low part| |[[#maxhealth|maxhealth]]|INT|UNSIGNED| |NO|0| | | |[[#maxpower|maxpower1]]|INT|UNSIGNED| |NO|0| | | |[[#maxpower|maxpower2]]|INT|UNSIGNED| |NO|0| | | |[[#maxpower|maxpower3]]|INT|UNSIGNED| |NO|0| | | |[[#maxpower|maxpower4]]|INT|UNSIGNED| |NO|0| | | |[[#maxpower|maxpower5]]|INT|UNSIGNED| |NO|0| | | |[[#maxpower|maxpower6]]|INT|UNSIGNED| |NO|0| | | |[[#maxpower|maxpower7]]|INT|UNSIGNED| |NO|0| | | |[[#strength|strength]]|INT|UNSIGNED| |NO|0| | | |[[#agility|agility]]|INT|UNSIGNED| |NO|0| | | |[[#stamina|stamina]]|INT|UNSIGNED| |NO|0| | | |[[#intellect|intellect]]|INT|UNSIGNED| |NO|0| | | |[[#spirit|spirit]]|INT|UNSIGNED| |NO|0| | | |[[#armor|armor]]|INT|UNSIGNED| |NO|0| | | |[[#resHoly|resHoly]]|INT|UNSIGNED| |NO|0| | | |[[#resFire|resFire]]|INT|UNSIGNED| |NO|0| | | |[[#resNature|resNature]]|INT|UNSIGNED| |NO|0| | | |[[#resFrost|resFrost]]|INT|UNSIGNED| |NO|0| | | |[[#resShadow|resShadow]]|INT|UNSIGNED| |NO|0| | | |[[#resArcane|resArcane]]|INT|UNSIGNED| |NO|0| | | |[[#blockPct|blockPct]]|FLOAT|SIGNED| |NO|0| | | |[[#dodgePct|dodgePct]]|FLOAT|SIGNED| |NO|0| | | |[[#parryPct|parryPct]]|FLOAT|SIGNED| |NO|0| | | |[[#critPct|critPct]]|FLOAT|SIGNED| |NO|0| | | |[[#rangedCritPct|rangedCritPct]]|FLOAT|SIGNED| |NO|0| | | |[[#spellCritPct|spellCritPct]]|FLOAT|SIGNED| |NO|0| | | |[[#attackPower|attackPower]]|INT|UNSIGNED| |NO|0| | | |[[#rangedAttackPower|rangedAttackPower]]|INT|UNSIGNED| |NO|0| | | |[[#spellPower|spellPower]]|INT|UNSIGNED| |NO|0| | | |[[#resilience|resilience]]|INT|UNSIGNED| |NO|0| | | ===== 字段说明 ===== ---- ==== guid ==== The character guid. See characters.guid. ==== maxhealth ==== Maximum amount of health that the character has. ==== maxpower ==== ^Value^Description^ |1|mana| |2|rage| |3|focus| |4|energy| |5|happiness| |6|rune| |7|runic power| ==== strength ==== Character's current strength value. ==== agility ==== Character's current agility value. ==== stamina ==== Character's current stamina value. ==== intellect ==== Character's current intellect value. ==== spirit ==== Character's current spirit value. ==== armor ==== Character's current armor value. ==== resHoly ==== Character's current holy resistance value. ==== resFire ==== Character's current fire resistance value. ==== resNature ==== Character's current nature resistance value. ==== resFrost ==== Character's current frost resistance value. ==== resShadow ==== Character's current shadow resistance value. ==== resArcane ==== Character's current arcane resistance value. ==== blockPct ==== Character's current block chance. Value must be >=0. If the value does not meet the condition the SQL will fail on character_stats_chk_1. ==== dodgePct ==== Character's current dodge chance. Value must be >=0. If the value does not meet the condition the SQL will fail on character_stats_chk_1. ==== parryPct ==== Character's current parry chance. Value must be >=0. If the value does not meet the condition the SQL will fail on character_stats_chk_1. ==== critPct ==== Character's current crit chance. Value must be >=0. If the value does not meet the condition the SQL will fail on character_stats_chk_1. ==== rangedCritPct ==== Character's current ranged crit chance. Value must be >=0. If the value does not meet the condition the SQL will fail on character_stats_chk_1. ==== spellCritPct ==== Character's current spell crit chance. Value must be >=0. If the value does not meet the condition the SQL will fail on character_stats_chk_1. ==== attackPower ==== Character's current attackpower. ==== rangedAttackPower ==== Character's current ranged attackpower. ==== spellPower ==== Character's current spellpower. ==== resilience ==== Character's current resilience value.