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数据库:world数据库:npc_text
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====== npc_text 表 ====== [[数据库:world数据库:首页|<-返回:World 数据库]] This table contains the texts that are used for gossip. More research needs to be done on this table. **表结构** ^Field^Type^Attributes^Key^Null^Default^Extra^Comment^ |[[#ID|ID]]|MEDIUMINT|UNSIGNED|PRI|NO|0| | | |[[#text0_0|text0_0]]|longtext|SIGNED| |YES|NULL| | | |[[#text0_1|text0_1]]|longtext|SIGNED| |YES|NULL| | | |[[#lang0|lang0]]|TINYINT|UNSIGNED| |NO|0| | | |[[#Probability0|Probability0]]|FLOAT|SIGNED| |NO|0| | | |[[#em0_0|em0_0]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em0_1|em0_1]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em0_2|em0_2]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em0_3|em0_3]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em0_4|em0_4]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em0_5|em0_5]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#text1_0|text1_0]]|longtext|SIGNED| |YES|NULL| | | |[[#text1_1|text1_1]]|longtext|SIGNED| |YES|NULL| | | |[[#lang1|lang1]]|TINYINT|UNSIGNED| |NO|0| | | |[[#Probability1|Probability1]]|FLOAT|SIGNED| |NO|0| | | |[[#em1_0|em1_0]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em1_1|em1_1]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em1_2|em1_2]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em1_3|em1_3]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em1_4|em1_4]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em1_5|em1_5]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#text2_0|text2_0]]|longtext|SIGNED| |YES|NULL| | | |[[#text2_1|text2_1]]|longtext|SIGNED| |YES|NULL| | | |[[#lang2|lang2]]|TINYINT|UNSIGNED| |NO|0| | | |[[#Probability2|Probability2]]|FLOAT|SIGNED| |NO|0| | | |[[#em2_0|em2_0]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em2_1|em2_1]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em2_2|em2_2]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em2_3|em2_3]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em2_4|em2_4]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em2_5|em2_5]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#text3_0|text3_0]]|longtext|SIGNED| |YES|NULL| | | |[[#text3_1|text3_1]]|longtext|SIGNED| |YES|NULL| | | |[[#lang3|lang3]]|TINYINT|UNSIGNED| |NO|0| | | |[[#Probability3|Probability3]]|FLOAT|SIGNED| |NO|0| | | |[[#em3_0|em3_0]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em3_1|em3_1]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em3_2|em3_2]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em3_3|em3_3]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em3_4|em3_4]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em3_5|em3_5]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#text4_0|text4_0]]|longtext|SIGNED| |YES|NULL| | | |[[#text4_1|text4_1]]|longtext|SIGNED| |YES|NULL| | | |[[#lang4|lang4]]|TINYINT|UNSIGNED| |NO|0| | | |[[#Probability4|Probability4]]|FLOAT|SIGNED| |NO|0| | | |[[#em4_0|em4_0]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em4_1|em4_1]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em4_2|em4_2]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em4_3|em4_3]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em4_4|em4_4]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em4_5|em4_5]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#text5_0|text5_0]]|longtext|SIGNED| |YES|NULL| | | |[[#text5_1|text5_1]]|longtext|SIGNED| |YES|NULL| | | |[[#lang5|lang5]]|TINYINT|UNSIGNED| |NO|0| | | |[[#Probability5|Probability5]]|FLOAT|SIGNED| |NO|0| | | |[[#em5_0|em5_0]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em5_1|em5_1]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em5_2|em5_2]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em5_3|em5_3]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em5_4|em5_4]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em5_5|em5_5]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#text6_0|text6_0]]|longtext|SIGNED| |YES|NULL| | | |[[#text6_1|text6_1]]|longtext|SIGNED| |YES|NULL| | | |[[#lang5|lang5]]|TINYINT|UNSIGNED| |NO|0| | | |[[#Probability6|Probability6]]|FLOAT|SIGNED| |NO|0| | | |[[#em6_0|em6_0]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em6_1|em6_1]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em6_2|em6_2]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em6_3|em6_3]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em6_4|em6_4]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em6_5|em6_5]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#text7_0|text7_0]]|longtext|SIGNED| |YES|NULL| | | |[[#text7_1|text7_1]]|longtext|SIGNED| |YES|NULL| | | |[[#lang7|lang7]]|TINYINT|UNSIGNED| |NO|0| | | |[[#Probability7|Probability7]]|FLOAT|SIGNED| |NO|0| | | |[[#em7_0|em7_0]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em7_1|em7_1]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em7_2|em7_2]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em7_3|em7_3]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em7_4|em7_4]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#em7_5|em7_5]]|SMALLINT|UNSIGNED| |NO|0| | | |[[#VerifiedBuild|VerifiedBuild]]|SMALLINT|SIGNED| |YES|1| | | ===== 字段说明 ===== ---- ==== ID ==== This is the ID of the text entry. ==== text0_0 ==== This is the locale text that is displayed if the NPC is a male. ==== text0_1 ==== This is the locale text that is displayed if the NPC is a female. ==== BroadcastTextID0 ==== The `broadcast_text`.`ID` field value for the `MaleText` in the `broadcast_text` table. ==== lang0 ==== The language of the text in game. Refer to this page for the available language IDs. If set to 0, then it doesn't require to know any specific language. ==== Probability0 ==== The percent-chance (probability) that the NPC will say either text0_0 or text0_1 depending on the NPCs gender. ==== em0_0 ==== The ID of the emote that the NPC should do upon greeting the player. ==== em0_1 ==== The use of this field is unknown. ==== em0_2 ==== The use of this field is unknown. ==== em0_3 ==== The use of this field is unknown. ==== em0_4 ==== The use of this field is unknown. ==== em0_5 ==== The use of this field is unknown. ==== text1_0 ==== This is the locale text that is displayed if the NPC is a male. ==== text1_1 ==== This is the locale text that is displayed if the NPC is a female. ==== BroadcastTextID1 ==== The `broadcast_text`.`ID` field value for the `FemaleText` in the `broadcast_text` table. ==== lang1 ==== The language of the text in game. Refer to this page for the available language IDs. ==== Probability1 ==== The percent-chance (probability) that the NPC will say either text1_0 or text1_1 depending on the NPCs gender. ==== em1_0 ==== The ID of the emote that the NPC should do upon greeting the player. ==== em1_1 ==== The use of this field is unknown. ==== em1_2 ==== The use of this field is unknown. ==== em1_3 ==== The use of this field is unknown. ==== em1_4 ==== The use of this field is unknown. ==== em1_5 ==== The use of this field is unknown. ==== text2_0 ==== This is the locale text that is displayed if the NPC is a male. ==== text2_1 ==== This is the locale text that is displayed if the NPC is a female. ==== BroadcastTextID2 ==== The use of this field is unknown. ==== lang2 ==== The language of the text in game. Refer to this page for the available language IDs. ==== Probability2 ==== The percent-chance (probability) that the NPC will say either text2_0 or text2_1 depending on the NPCs gender. ==== em2_0 ==== The ID of the emote that the NPC should do upon greeting the player. ==== em2_1 ==== The use of this field is unknown. ==== em2_2 ==== The use of this field is unknown. ==== em2_3 ==== The use of this field is unknown. ==== em2_4 ==== The use of this field is unknown. ==== em2_5 ==== The use of this field is unknown. ==== text3_0 ==== This is the locale text that is displayed if the NPC is a male. ==== text3_1 ==== This is the locale text that is displayed if the NPC is a female. ==== BroadcastTextID3 ==== The use of this field is unknown. ==== lang3 ==== The language of the text in game. Refer to this page for the available language IDs. ==== Probability3 ==== The percent-chance (probability) that the NPC will say either text3_0 or text3_1 depending on the NPCs gender. ==== em3_0 ==== The ID of the emote that the NPC should do upon greeting the player. ==== em3_1 ==== The use of this field is unknown. ==== em3_2 ==== The use of this field is unknown. ==== em3_3 ==== The use of this field is unknown. ==== em3_4 ==== The use of this field is unknown. ==== em3_5 ==== The use of this field is unknown. ==== text4_0 ==== This is the locale text that is displayed if the NPC is a male. ==== text4_1 ==== This is the locale text that is displayed if the NPC is a female. ==== BroadcastTextID4 ==== The use of this field is unknown. ==== lang4 ==== The language of the text in game. Refer to this page for the available language IDs. ==== Probability4 ==== The percent-chance (probability) that the NPC will say either text4_0 or text4_1 depending on the NPCs gender. ==== em4_0 ==== The ID of the emote that the NPC should do upon greeting the player. ==== em4_1 ==== The use of this field is unknown. ==== em4_2 ==== The use of this field is unknown. ==== em4_3 ==== The use of this field is unknown. ==== em4_4 ==== The use of this field is unknown. ==== em4_5 ==== The use of this field is unknown. ==== text5_0 ==== This is the locale text that is displayed if the NPC is a male. ==== text5_1 ==== This is the locale text that is displayed if the NPC is a female. ==== BroadcastTextID5 ==== The use of this field is unknown. ==== lang5 ==== The language of the text in game. Refer to this page for the available language IDs. ==== Probability5 ==== The percent-chance (probability) that the NPC will say either text5_0 or text5_1 depending on the NPCs gender. ==== em5_0 ==== The ID of the emote that the NPC should do upon greeting the player. ==== em5_1 ==== The use of this field is unknown. ==== em5_2 ==== The use of this field is unknown. ==== em5_3 ==== The use of this field is unknown. ==== em5_4 ==== The use of this field is unknown. ==== em5_5 ==== The use of this field is unknown. ==== text6_0 ==== This is the locale text that is displayed if the NPC is a male. ==== text6_1 ==== This is the locale text that is displayed if the NPC is a female. ==== BroadcastTextID6 ==== The use of this field is unknown. ==== lang6 ==== The language of the text in game. Refer to this page for the available language IDs. ==== Probability6 ==== The percent-chance (probability) that the NPC will say either text6_0 or text6_1 depending on the NPCs gender. ==== em6_0 ==== The ID of the emote that the NPC should do upon greeting the player. ==== em6_1 ==== The use of this field is unknown. ==== em6_2 ==== The use of this field is unknown. ==== em6_3 ==== The use of this field is unknown. ==== em6_4 ==== The use of this field is unknown. ==== em6_5 ==== The use of this field is unknown. ==== text7_0 ==== This is the locale text that is displayed if the NPC is a male. ==== text7_1 ==== This is the locale text that is displayed if the NPC is a female. ==== BroadcastTextID7 ==== The use of this field is unknown. ==== lang7 ==== The language of the text in game. Refer to this page for the available language IDs. ==== Probability7 ==== The percent-chance (probability) that the NPC will say either text7_0 or text7_1 depending on the NPCs gender. ==== em7_0 ==== The ID of the emote that the NPC should do upon greeting the player. ==== em7_1 ==== The use of this field is unknown. ==== em7_2 ==== The use of this field is unknown. ==== em7_3 ==== The use of this field is unknown. ==== em7_4 ==== The use of this field is unknown. ==== em7_5 ==== The use of this field is unknown. ==== VerifiedBuild ==== This field was used to determine whether a template has been verified from WDB files. If value is 0 then it has not been parsed yet. If value is above 0 then it has been parsed with WDB files from that specific client build. If value is -1 then it is just a place holder until proper data are found on WDBs.
数据库/world数据库/npc_text.txt
· 最后更改: 2023/09/24 21:56 由
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