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数据库:characters数据库:channels
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====== channels 表 ====== ---- [[数据库:characters数据库:首页|<-返回:Characters 数据库]] Information and settings for ingame, player-based chat channels (not affecting the default system channels). **表结构** ^Field^Type^Attributes^Key^Null^Default^extra^Comment^ |[[#channelId|channelId]]|INT|SIGNED|PRI|NO| |AUTO_INCREMENT| | |[[#name|name]]|VARCHAR(128)|SIGNED| |NO| | | | |[[#team|team]]|INT|UNSIGNED| |NO| | | | |[[#announce|announce]]|TINYINT|UNSIGNED| |NO|1| | | |[[#ownership|ownership]]|TINYINT|UNSIGNED| |NO|1| | | |[[#password|password]]|VARCHAR(32)|SIGNED| |YES| | | | |[[#lastUsed|lastUsed]]|INT|UNSIGNED| |NO| | | | ===== 字段说明 ===== ---- ==== channelId ==== The id of channel. ==== name ==== Name of the channel. ==== team ==== Allow access to channel from specified player faction ID. For multirace channels, two (or more) separate entries must exist with the EXACT same settings for all fields apart from this (it needs a different team id). ^Faction^Value^ |Horde|67| |Alliance|469| ==== announce ==== Channel announce (0/1). * 0 = Channel join/part actions will not be sent * 1 = Channel join/part actions will be sent ==== ownership ==== Channel ownership. * 0 = No one will ever be an owner. * 1 = Ownership is the first person in the channel. ==== password ==== Channel password. Empty, or a standard string-based password (no spaces allowed). ==== lastUsed ==== Used for automated cleaning of unused channels from database. Time is in unixtime.
数据库/characters数据库/channels.txt
· 最后更改: 2023/09/24 10:13 由
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