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数据库:world数据库:spell_proc_event

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数据库:world数据库:spell_proc_event [2023/10/03 23:22] – [procEx] admin数据库:world数据库:spell_proc_event [2023/10/03 23:24] (当前版本) – [ppmRate] admin
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 A bitmask for matching phase of a spellcast on which proc occurs. A bitmask for matching phase of a spellcast on which proc occurs.
  
-procPhase Bit Hex Comment +^procPhase^Bit^Hex^Comment^ 
-PROC_SPELL_PHASE_NONE 0 0x0000000  +|PROC_SPELL_PHASE_NONE|0|0x0000000| | 
-PROC_SPELL_PHASE_CAST 1 0x0000001  +|PROC_SPELL_PHASE_CAST|1|0x0000001| | 
-PROC_SPELL_PHASE_HIT 2 0x0000002  +|PROC_SPELL_PHASE_HIT|2|0x0000002| | 
-PROC_SPELL_PHASE_FINISH 4 0x0000004 +|PROC_SPELL_PHASE_FINISH|4|0x0000004| | 
 ==== ppmRate ==== ==== ppmRate ====
  
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 ppmRate is a rate and therefore will not be guaranteed to prox X amount of times per minute. ppm is calculated by this formula ppmRate is a rate and therefore will not be guaranteed to prox X amount of times per minute. ppm is calculated by this formula
  
 +<code>
 ((WeaponSpeed * PPM) / 600.0f);   // result is chance in percents (probability = Speed_in_sec * (PPM / 60)) ((WeaponSpeed * PPM) / 600.0f);   // result is chance in percents (probability = Speed_in_sec * (PPM / 60))
 +</code>
 ==== CustomChance ==== ==== CustomChance ====
  
数据库/world数据库/spell_proc_event.1696346573.txt.gz · 最后更改: 2023/10/03 23:22 由 admin

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