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数据库:world数据库:scripts

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数据库:world数据库:scripts [2023/10/03 23:39] – [command] admin数据库:world数据库:scripts [2023/10/03 23:44] (当前版本) – [OtherFields] admin
行 85: 行 85:
 Depending on what command was used, the meaning and use for the following fields varies. Depending on what command was used, the meaning and use for the following fields varies.
  
-*SCRIPT_COMMAND_TALK = 0 +  * **SCRIPT_COMMAND_TALK = 0** 
-source: Creature. +    source: Creature. 
-target: any/Player (for whisper). +    target: any/Player (for whisper). 
-datalong: 0=say, 1=yell, 2=text emote, 3=boss emote, 4=whisper 5=boss whisper +    datalong: 0=say, 1=yell, 2=text emote, 3=boss emote, 4=whisper 5=boss whisper 
-dataint: reference to broadcast_text.id +    dataint: reference to broadcast_text.id 
-*SCRIPT_COMMAND_EMOTE = 1 +  * **SCRIPT_COMMAND_EMOTE = 1** 
-source or target: Creature. +    source or target: Creature. 
-datalong: The emote ID to play. +    datalong: The emote ID to play. 
-datalong2: If this value is > 0 the npc will play emote state rather than oneshot. +    datalong2: If this value is > 0 the npc will play emote state rather than oneshot. 
-*SCRIPT_COMMAND_FIELD_SET = 2 +  * **SCRIPT_COMMAND_FIELD_SET = 2** 
-source or target: Creature. +    source or target: Creature. 
-datalong: Index of the field. +    datalong: Index of the field. 
-datalong2: Value to place at the index. +    datalong2: Value to place at the index. 
-*SCRIPT_COMMAND_MOVE_TO = 3 +  * **SCRIPT_COMMAND_MOVE_TO = 3** 
-source: Creature. +    source: Creature. 
-datalong2: Length (in time) of the motion. +    datalong2: Length (in time) of the motion. 
-x: X position to move to. +    x: X position to move to. 
-y: Y position to move to. +    y: Y position to move to. 
-z: Z position to move to. +    z: Z position to move to. 
-*SCRIPT_COMMAND_FLAG_SET = 4 +  * **SCRIPT_COMMAND_FLAG_SET = 4** 
-source or target: Creature. +    source or target: Creature. 
-datalong: Field index to be set. +    datalong: Field index to be set. 
-datalong2: Flag bit(s) to set. +    datalong2: Flag bit(s) to set. 
-*SCRIPT_COMMAND_FLAG_REMOVE = 5 +  * **SCRIPT_COMMAND_FLAG_REMOVE = 5** 
-source or target: Creature. +    source or target: Creature. 
-datalong: Field index to be unset. +    datalong: Field index to be unset. 
-datalong2: Flag bit(s) to unset. +    datalong2: Flag bit(s) to unset. 
-*SCRIPT_COMMAND_TELEPORT_TO = 6 +  * **SCRIPT_COMMAND_TELEPORT_TO = 6** 
-source or target: Player (datalong2 0) or Creature (datalong2 1). +    source or target: Player (datalong2 0) or Creature (datalong2 1). 
-datalong: Target Map ID. See Map.dbc +    datalong: Target Map ID. See Map.dbc 
-x: Teleport target x coordinate. +    x: Teleport target x coordinate. 
-y: Teleport target y coordinate. +    y: Teleport target y coordinate. 
-z: Teleport target z coordinate. +    z: Teleport target z coordinate. 
-o: Teleport target orientation. +    o: Teleport target orientation. 
-*SCRIPT_COMMAND_QUEST_EXPLORED = 7+  * **SCRIPT_COMMAND_QUEST_EXPLORED = 7**
 source or target: Player. source or target: Player.
 target or source: WorldObject. target or source: WorldObject.
数据库/world数据库/scripts.1696347578.txt.gz · 最后更改: 2023/10/03 23:39 由 admin

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