数据库:world数据库:creature_movement_override
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数据库:world数据库:creature_movement_override [2023/09/24 16:14] – [Ground] admin | 数据库:world数据库:creature_movement_override [2023/09/24 18:23] (当前版本) – 移除 admin | ||
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- | ====== creature_template_movement 表 ====== | ||
- | ---- | ||
- | [[数据库: | ||
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- | This table contains the description of creatures movements, where the creature can move and attack. | ||
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- | This table can be overriden by `creature_movement_override` | ||
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- | **表结构** | ||
- | ^Field^Type^Attributes^Key^Null^Default^Extra^Comment^ | ||
- | |[[# | ||
- | |[[# | ||
- | |[[# | ||
- | |[[# | ||
- | |[[# | ||
- | |[[# | ||
- | |[[# | ||
- | |[[# | ||
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- | ===== 字段说明 ===== | ||
- | ---- | ||
- | ==== CreatureId ==== | ||
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- | This is the creature_template.entry to which the script is linked to. | ||
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- | ==== Ground ==== | ||
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- | ^State^Value^ | ||
- | |None|0| | ||
- | |Run|1| | ||
- | |Hover|2| | ||
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- | ==== Swim ==== | ||
- | |||
- | State Value | ||
- | None 0 | ||
- | Swim 1 | ||
- | ==== Flight ==== | ||
- | |||
- | State Value | ||
- | None 0 | ||
- | DisableGravity 1 | ||
- | CanFly 2 | ||
- | ==== Rooted ==== | ||
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- | State Value | ||
- | None 0 | ||
- | Rooted 1 | ||
- | Notice: | ||
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- | Rooted creature that doesn' | ||
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- | Rooted creature that falls once dead must use `Ground`=0, `Swim`=0, `Flight`=1, `Rooted`=1 | ||
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- | ==== Chase ==== | ||
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- | State Value | ||
- | Run 0 | ||
- | CanWalk 1 | ||
- | AlwaysWalk 2 | ||
- | ==== Random ==== | ||
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- | State Value | ||
- | Walk 0 | ||
- | CanRun 1 | ||
- | AlwaysRun 2 | ||
- | ==== InteractionPauseTimer ==== | ||
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- | Time (in milliseconds) during which creature will not move after interaction with player. | ||
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数据库/world数据库/creature_movement_override.1695543284.txt.gz · 最后更改: 2023/09/24 16:14 由 admin