数据库:world数据库:creature_addon
差别
这里会显示出您选择的修订版和当前版本之间的差别。
两侧同时换到之前的修订记录前一修订版后一修订版 | 前一修订版 | ||
数据库:world数据库:creature_addon [2023/09/24 15:29] – [bytes1] admin | 数据库:world数据库:creature_addon [2023/09/24 15:31] (当前版本) – [auras] admin | ||
---|---|---|---|
行 17: | 行 17: | ||
|[[# | |[[# | ||
|[[# | |[[# | ||
- | |[[# | + | |[[# |
- | |[[# | + | |[[#aiAnimKit / movementAnimKit |
- | |[[# | + | |[[#aiAnimKit / movementAnimKit / meleeAnimKit|meleeAnimKit]]|SMALLINT|SIGNED| |NO| | | | |
|[[# | |[[# | ||
|[[# | |[[# | ||
行 59: | 行 59: | ||
The value here overrides the value for the creature' | The value here overrides the value for the creature' | ||
- | NOTE: //creatures always have melee weapon ready if any unless specified otherwise | + | NOTE: < |
List of few known values and what their visual effects on the creature | List of few known values and what their visual effects on the creature | ||
- | 0 = STATE_UNARMED (not prepared weapon, weapons on the sides/ | + | * 0 = STATE_UNARMED (not prepared weapon, weapons on the sides/ |
- | 1 = STATE_MELEE (prepared melee weapon in hands) | + | |
- | 2 = STATE_RANGED (prepared ranged weapon in hands, melee weapons on the sides) | + | |
==== emote ==== | ==== emote ==== | ||
行 80: | 行 80: | ||
This field controls the visibility distance for creatures: | This field controls the visibility distance for creatures: | ||
- | Normal = 0, 100.0f // default visible distance, 100 yards on continents | + | * Normal = 0, 100.0f |
- | Tiny = 1, 25.0f | + | |
- | Small = 2, 50.0f | + | |
- | Large = 3, 200.0f | + | |
- | Gigantic = 4, 400.0f | + | |
- | Infinite = 5, SIZE_OF_GRIDS // max distance for visible objects) | + | |
==== auras ==== | ==== auras ==== | ||
行 92: | 行 92: | ||
List of useful aura entries (examples): | List of useful aura entries (examples): | ||
- | ' | + | * ' |
- | ' | + | |
- | '16380 18950' - Both auras above | + | |
数据库/world数据库/creature_addon.1695540566.txt.gz · 最后更改: 2023/09/24 15:29 由 admin