数据库:characters数据库:item_instance
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| 后一修订版 | 前一修订版 | ||
| 数据库:characters数据库:item_instance [2023/09/24 12:27] – 创建 admin | 数据库:characters数据库:item_instance [2023/10/09 20:30] (当前版本) – [duration] admin | ||
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| **表结构** | **表结构** | ||
| ^Field^Type^Attributes^Key^Null^Default^extra^Comment^ | ^Field^Type^Attributes^Key^Null^Default^extra^Comment^ | ||
| - | |[[#id|id]]|INT|UNSIGNED|PRI|NO| | | | | + | |[[#guid|guid]]|INT|UNSIGNED|PRI|NO|0| | | |
| - | |[[#gmlevel|gmlevel]]|TINYINT|UNSIGNED| |NO| | | | | + | |[[#itemEntry|itemEntry]]|MEDIUMINT|UNSIGNED| |NO|0| | | |
| - | |[[#RealmID|RealmID]]|INT|SIGNED|PRI|NO|-1| | | | + | |[[#owner_guid|owner_guid]]|INT|UNSIGNED| |NO|0| | | |
| - | |[[#comment|comment]]|VARCHAR(255)|SIGNED| |YES|' '| | | | + | |[[# |
| + | |[[# | ||
| + | |[[# | ||
| + | |[[#duration|duration]]|INT|SIGNED| |NO|0| | | | ||
| + | |[[# | ||
| + | |[[# | ||
| + | |[[# | ||
| + | |[[# | ||
| + | |[[# | ||
| + | |[[# | ||
| + | |[[# | ||
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| ==== guid ==== | ==== guid ==== | ||
| - | The GUID of the item. This number is unique for each item instance. | + | 物品的 |
| ==== itemEntry ==== | ==== itemEntry ==== | ||
| - | Item_template.entry. | + | [[数据库: |
| ==== owner_guid ==== | ==== owner_guid ==== | ||
| - | The GUID of the character who has ownership of this item. See characters.guid. | + | 拥有此物品所有权的角色的 |
| ==== creatorGuid ==== | ==== creatorGuid ==== | ||
| - | Characters.guid of character who created the item. | + | 创建物品的角色 GUID。See [[characters# |
| ==== giftCreatorGuid ==== | ==== giftCreatorGuid ==== | ||
| 行 37: | 行 48: | ||
| ==== count ==== | ==== count ==== | ||
| - | Current number of item copies in the stack. | + | 当前物品的数量(弹药、施法材料堆叠的数量)。 |
| ==== duration ==== | ==== duration ==== | ||
| - | field-no-description|6 | + | 物品的持续时间(单位:秒),< |
| ==== charges ==== | ==== charges ==== | ||
| 行 57: | 行 67: | ||
| ==== randomPropertyId ==== | ==== randomPropertyId ==== | ||
| - | field-no-description|10 | + | 随机属性的 id。 |
| ==== durability ==== | ==== durability ==== | ||
| - | Current item durability. | + | 物品剩余的耐久度(耐久度等于0时,需要修理才能使用)。 |
| ==== playedTime ==== | ==== playedTime ==== | ||
| - | Time in seconds. | + | 已使用的时间(单位:秒) |
| ==== text ==== | ==== text ==== | ||
数据库/characters数据库/item_instance.1695529667.txt.gz · 最后更改: 2023/09/24 12:27 由 admin