数据库:characters数据库:characters
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| 数据库:characters数据库:characters [2023/09/24 11:37] – [at_login] admin | 数据库:characters数据库:characters [2023/09/24 12:19] (当前版本) – [characters 表] admin | ||
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| |[[# | |[[# | ||
| |[[# | |[[# | ||
| - | |[[#power1|power1]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power1]]|INT|UNSIGNED| |NO|0| | | | 
| - | |[[#power2|power2]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power2]]|INT|UNSIGNED| |NO|0| | | | 
| - | |[[#power3|power3]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power3]]|INT|UNSIGNED| |NO|0| | | | 
| - | |[[#power4|power4]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power4]]|INT|UNSIGNED| |NO|0| | | | 
| - | |[[#power5|power5]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power5]]|INT|UNSIGNED| |NO|0| | | | 
| - | |[[#power6|power6]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power6]]|INT|UNSIGNED| |NO|0| | | | 
| - | |[[#power7|power7]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power7]]|INT|UNSIGNED| |NO|0| | | | 
| |[[# | |[[# | ||
| |[[# | |[[# | ||
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| Current character powers (snapshot from when the character was saved). | Current character powers (snapshot from when the character was saved). | ||
| - | Field Power name | + | ^Field^Power name^ | 
| - | power1 Mana | + | |power1|Mana| | 
| - | power2 Rage | + | |power2|Rage| | 
| - | power3 Focus | + | |power3|Focus| | 
| - | power4 Energy | + | |power4|Energy| | 
| - | power5 Happiness | + | |power5|Happiness| | 
| - | power6 Runes | + | |power6|Runes| | 
| - | power7 Runic Power | + | |power7|Runic Power| | 
| ==== latency ==== | ==== latency ==== | ||
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| Contains data about known Titles stored in 6 x 16bit integers. To calculate where a knownTitle is in one of those 6 integers you do the following: We select one of the titles from CharTitles.dbc, | Contains data about known Titles stored in 6 x 16bit integers. To calculate where a knownTitle is in one of those 6 integers you do the following: We select one of the titles from CharTitles.dbc, | ||
| - | TitleID	UnkRef? | + | ^TitleID^UnkRef?^MaleTitle^FemaleTitle^InGameOrder^ | 
| - | 93 0 Archmage %s Archmage %s 61 | + | |93|0|Archmage %s|Archmage %s|61| | 
| We use the InGameOrder to calculate in which one of the 6 (16bit) integer is the title stored: | We use the InGameOrder to calculate in which one of the 6 (16bit) integer is the title stored: | ||
| < | < | ||
| 行 445: | 行 447: | ||
| A bitmask that contains visible actionbars for the player. | A bitmask that contains visible actionbars for the player. | ||
| - | Flag Comment | + | ^Flag^ ^Comment^ | 
| - | 1 0x00000001 Bottom Left Bar | + | |1|0x00000001|Bottom Left Bar| | 
| - | 2 0x00000002 Bottom Right Bar | + | |2|0x00000002|Bottom Right Bar| | 
| - | 4 0x00000004 Rigth Bar | + | |4|0x00000004|Rigth Bar| | 
| - | 8 0x00000008 Right Bar 2 | + | |8|0x00000008|Right Bar 2| | 
| ==== grantableLevels ==== | ==== grantableLevels ==== | ||
数据库/characters数据库/characters.1695526658.txt.gz · 最后更改: 2023/09/24 11:37 由 admin