数据库:characters数据库:characters
差别
这里会显示出您选择的修订版和当前版本之间的差别。
两侧同时换到之前的修订记录前一修订版后一修订版 | 前一修订版 | ||
数据库:characters数据库:characters [2023/09/24 11:37] – [extra_flags] admin | 数据库:characters数据库:characters [2023/09/24 12:19] (当前版本) – [characters 表] admin | ||
---|---|---|---|
行 64: | 行 64: | ||
|[[# | |[[# | ||
|[[# | |[[# | ||
- | |[[#power1|power1]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power1]]|INT|UNSIGNED| |NO|0| | | |
- | |[[#power2|power2]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power2]]|INT|UNSIGNED| |NO|0| | | |
- | |[[#power3|power3]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power3]]|INT|UNSIGNED| |NO|0| | | |
- | |[[#power4|power4]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power4]]|INT|UNSIGNED| |NO|0| | | |
- | |[[#power5|power5]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power5]]|INT|UNSIGNED| |NO|0| | | |
- | |[[#power6|power6]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power6]]|INT|UNSIGNED| |NO|0| | | |
- | |[[#power7|power7]]|INT|UNSIGNED| |NO|0| | | | + | |[[#power|power7]]|INT|UNSIGNED| |NO|0| | | |
|[[# | |[[# | ||
|[[# | |[[# | ||
行 310: | 行 310: | ||
This field is a bitmask controlling different actions taken once a player logs in with the character. | This field is a bitmask controlling different actions taken once a player logs in with the character. | ||
- | Flag Name Description | + | ^Flag^ ^Name^Description^ |
- | 1 0x01 AT_LOGIN_RENAME Force character to change name | + | |1|0x01|AT_LOGIN_RENAME|Force character to change name| |
- | 2 0x02 AT_LOGIN_RESET_SPELLS Reset spells (professions as well) | + | |2|0x02|AT_LOGIN_RESET_SPELLS|Reset spells (professions as well)| |
- | 4 0x04 AT_LOGIN_RESET_TALENTS Reset talents | + | |4|0x04|AT_LOGIN_RESET_TALENTS|Reset talents| |
- | 8 0x08 AT_LOGIN_CUSTOMIZE Customize Characters | + | |8|0x08|AT_LOGIN_CUSTOMIZE|Customize Characters| |
- | 16 0x10 AT_LOGIN_RESET_PET_TALENTS Reset pet talents | + | |16|0x10|AT_LOGIN_RESET_PET_TALENTS|Reset pet talents| |
- | 32 0x20 AT_LOGIN_FIRST Set at and removed after first login | + | |32|0x20|AT_LOGIN_FIRST|Set at and removed after first login| |
- | 64 0x40 AT_LOGIN_CHANGE_FACTION Faction change | + | |64|0x40|AT_LOGIN_CHANGE_FACTION|Faction change| |
- | 128 0x80 AT_LOGIN_CHANGE_RACE Race change | + | |128|0x80|AT_LOGIN_CHANGE_RACE|Race change| |
- | For multiple actions, add values together. | + | |
==== zone ==== | ==== zone ==== | ||
行 389: | 行 389: | ||
Current character powers (snapshot from when the character was saved). | Current character powers (snapshot from when the character was saved). | ||
- | Field Power name | + | ^Field^Power name^ |
- | power1 Mana | + | |power1|Mana| |
- | power2 Rage | + | |power2|Rage| |
- | power3 Focus | + | |power3|Focus| |
- | power4 Energy | + | |power4|Energy| |
- | power5 Happiness | + | |power5|Happiness| |
- | power6 Runes | + | |power6|Runes| |
- | power7 Runic Power | + | |power7|Runic Power| |
==== latency ==== | ==== latency ==== | ||
行 425: | 行 426: | ||
Contains data about known Titles stored in 6 x 16bit integers. To calculate where a knownTitle is in one of those 6 integers you do the following: We select one of the titles from CharTitles.dbc, | Contains data about known Titles stored in 6 x 16bit integers. To calculate where a knownTitle is in one of those 6 integers you do the following: We select one of the titles from CharTitles.dbc, | ||
- | TitleID UnkRef? | + | ^TitleID^UnkRef?^MaleTitle^FemaleTitle^InGameOrder^ |
- | 93 0 Archmage %s Archmage %s 61 | + | |93|0|Archmage %s|Archmage %s|61| |
We use the InGameOrder to calculate in which one of the 6 (16bit) integer is the title stored: | We use the InGameOrder to calculate in which one of the 6 (16bit) integer is the title stored: | ||
< | < | ||
行 445: | 行 447: | ||
A bitmask that contains visible actionbars for the player. | A bitmask that contains visible actionbars for the player. | ||
- | Flag Comment | + | ^Flag^ ^Comment^ |
- | 1 0x00000001 Bottom Left Bar | + | |1|0x00000001|Bottom Left Bar| |
- | 2 0x00000002 Bottom Right Bar | + | |2|0x00000002|Bottom Right Bar| |
- | 4 0x00000004 Rigth Bar | + | |4|0x00000004|Rigth Bar| |
- | 8 0x00000008 Right Bar 2 | + | |8|0x00000008|Right Bar 2| |
==== grantableLevels ==== | ==== grantableLevels ==== | ||
数据库/characters数据库/characters.1695526639.txt.gz · 最后更改: 2023/09/24 11:37 由 admin