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数据库:characters数据库:characters

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数据库:characters数据库:characters [2023/09/24 11:37] – [extra_flags] admin数据库:characters数据库:characters [2023/09/24 12:19] (当前版本) – [characters 表] admin
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 |[[#drunk|drunk]]|TINYINT|UNSIGNED| |NO|0| | | |[[#drunk|drunk]]|TINYINT|UNSIGNED| |NO|0| | |
 |[[#health|health]]|INT|UNSIGNED| |NO|0| | | |[[#health|health]]|INT|UNSIGNED| |NO|0| | |
-|[[#power1|power1]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power1]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power2|power2]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power2]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power3|power3]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power3]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power4|power4]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power4]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power5|power5]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power5]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power6|power6]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power6]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power7|power7]]|INT|UNSIGNED| |NO|0| | |+|[[#power|power7]]|INT|UNSIGNED| |NO|0| | |
 |[[#latency|latency]]|MEDIUMINT|UNSIGNED| |NO|0| | | |[[#latency|latency]]|MEDIUMINT|UNSIGNED| |NO|0| | |
 |[[#talentGroupsCount|talentGroupsCount]]|TINYINT|UNSIGNED| |NO|1| | | |[[#talentGroupsCount|talentGroupsCount]]|TINYINT|UNSIGNED| |NO|1| | |
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 This field is a bitmask controlling different actions taken once a player logs in with the character. This field is a bitmask controlling different actions taken once a player logs in with the character.
  
-Flag Name Description +^Flag^ ^Name^Description^ 
-1 0x01 AT_LOGIN_RENAME Force character to change name +|1|0x01|AT_LOGIN_RENAME|Force character to change name| 
-2 0x02 AT_LOGIN_RESET_SPELLS Reset spells (professions as well) +|2|0x02|AT_LOGIN_RESET_SPELLS|Reset spells (professions as well)| 
-4 0x04 AT_LOGIN_RESET_TALENTS Reset talents +|4|0x04|AT_LOGIN_RESET_TALENTS|Reset talents| 
-8 0x08 AT_LOGIN_CUSTOMIZE Customize Characters +|8|0x08|AT_LOGIN_CUSTOMIZE|Customize Characters| 
-16 0x10 AT_LOGIN_RESET_PET_TALENTS Reset pet talents +|16|0x10|AT_LOGIN_RESET_PET_TALENTS|Reset pet talents| 
-32 0x20 AT_LOGIN_FIRST Set at and removed after first login +|32|0x20|AT_LOGIN_FIRST|Set at and removed after first login| 
-64 0x40 AT_LOGIN_CHANGE_FACTION Faction change +|64|0x40|AT_LOGIN_CHANGE_FACTION|Faction change| 
-128 0x80 AT_LOGIN_CHANGE_RACE Race change +|128|0x80|AT_LOGIN_CHANGE_RACE|Race change| 
-For multiple actions, add values together.+
  
 ==== zone ==== ==== zone ====
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 Current character powers (snapshot from when the character was saved). Current character powers (snapshot from when the character was saved).
  
-Field Power name +^Field^Power name^ 
-power1 Mana +|power1|Mana| 
-power2 Rage +|power2|Rage| 
-power3 Focus +|power3|Focus| 
-power4 Energy +|power4|Energy| 
-power5 Happiness +|power5|Happiness| 
-power6 Runes +|power6|Runes| 
-power7 Runic Power+|power7|Runic Power
 ==== latency ==== ==== latency ====
  
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 Contains data about known Titles stored in 6 x 16bit integers. To calculate where a knownTitle is in one of those 6 integers you do the following: We select one of the titles from CharTitles.dbc, take Archmage title for example: Contains data about known Titles stored in 6 x 16bit integers. To calculate where a knownTitle is in one of those 6 integers you do the following: We select one of the titles from CharTitles.dbc, take Archmage title for example:
  
-TitleID UnkRef? MaleTitle FemaleTitle InGameOrder +^TitleID^UnkRef?^MaleTitle^FemaleTitle^InGameOrder^ 
-93 0 Archmage %s Archmage %s 61+|93|0|Archmage %s|Archmage %s|61
 We use the InGameOrder to calculate in which one of the 6 (16bit) integer is the title stored: We use the InGameOrder to calculate in which one of the 6 (16bit) integer is the title stored:
 <code> <code>
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 A bitmask that contains visible actionbars for the player. A bitmask that contains visible actionbars for the player.
  
-Flag Comment +^Flag^ ^Comment^ 
-1 0x00000001 Bottom Left Bar +|1|0x00000001|Bottom Left Bar| 
-2 0x00000002 Bottom Right Bar +|2|0x00000002|Bottom Right Bar| 
-4 0x00000004 Rigth Bar +|4|0x00000004|Rigth Bar| 
-8 0x00000008 Right Bar 2+|8|0x00000008|Right Bar 2
 ==== grantableLevels ==== ==== grantableLevels ====
  
数据库/characters数据库/characters.1695526639.txt.gz · 最后更改: 2023/09/24 11:37 由 admin

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