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数据库:characters数据库:characters [2023/09/24 11:34] – [gender] admin数据库:characters数据库:characters [2023/09/24 12:19] (当前版本) – [characters 表] admin
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 |[[#drunk|drunk]]|TINYINT|UNSIGNED| |NO|0| | | |[[#drunk|drunk]]|TINYINT|UNSIGNED| |NO|0| | |
 |[[#health|health]]|INT|UNSIGNED| |NO|0| | | |[[#health|health]]|INT|UNSIGNED| |NO|0| | |
-|[[#power1|power1]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power1]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power2|power2]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power2]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power3|power3]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power3]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power4|power4]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power4]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power5|power5]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power5]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power6|power6]]|INT|UNSIGNED| |NO|0| | | +|[[#power|power6]]|INT|UNSIGNED| |NO|0| | | 
-|[[#power7|power7]]|INT|UNSIGNED| |NO|0| | |+|[[#power|power7]]|INT|UNSIGNED| |NO|0| | |
 |[[#latency|latency]]|MEDIUMINT|UNSIGNED| |NO|0| | | |[[#latency|latency]]|MEDIUMINT|UNSIGNED| |NO|0| | |
 |[[#talentGroupsCount|talentGroupsCount]]|TINYINT|UNSIGNED| |NO|1| | | |[[#talentGroupsCount|talentGroupsCount]]|TINYINT|UNSIGNED| |NO|1| | |
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 The gender of the character. The gender of the character.
  
-Id Gender +^Id^Gender^ 
-0 Male +|0|Male| 
-1 Female +|1|Female| 
-2 Unknown (?)+|2|Unknown (?)
 2 is seen in table creature_model_info notably. 2 is seen in table creature_model_info notably.
  
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 A bitmask that represents what Player flags the player has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits. A bitmask that represents what Player flags the player has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.
  
-Flag Name Comment +^Flag^ ^Name^Comment^ 
-1 0x00000001 PLAYER_FLAGS_GROUP_LEADER  +|1|0x00000001|PLAYER_FLAGS_GROUP_LEADER| | 
-2 0x00000002 PLAYER_FLAGS_AFK  +|2|0x00000002|PLAYER_FLAGS_AFK| | 
-4 0x00000004 PLAYER_FLAGS_DND  +|4|0x00000004|PLAYER_FLAGS_DND| | 
-8 0x00000008 PLAYER_FLAGS_GM  +|8|0x00000008|PLAYER_FLAGS_GM| | 
-16 0x00000010 PLAYER_FLAGS_GHOST  +|16|0x00000010|PLAYER_FLAGS_GHOST| | 
-32 0x00000020 PLAYER_FLAGS_RESTING  +|32|0x00000020|PLAYER_FLAGS_RESTING| | 
-64 0x00000040 PLAYER_FLAGS_UNK7  +|64|0x00000040|PLAYER_FLAGS_UNK7| | 
-128 0x00000080 PLAYER_FLAGS_UNK8 pre-3.0.3 PLAYER_FLAGS_FFA_PVP flag for FFA PVP state +|128|0x00000080|PLAYER_FLAGS_UNK8|pre-3.0.3 PLAYER_FLAGS_FFA_PVP flag for FFA PVP state| 
-256 0x00000100 PLAYER_FLAGS_CONTESTED_PVP Player has been involved in a PvP combat and will be attacked by contested guards +|256|0x00000100|PLAYER_FLAGS_CONTESTED_PVP|Player has been involved in a PvP combat and will be attacked by contested guards| 
-512 0x00000200 PLAYER_FLAGS_IN_PVP  +|512|0x00000200|PLAYER_FLAGS_IN_PVP| | 
-1024 0x00000400 PLAYER_FLAGS_HIDE_HELM  +|1024|0x00000400|PLAYER_FLAGS_HIDE_HELM| | 
-2048 0x00000800 PLAYER_FLAGS_HIDE_CLOAK  +|2048|0x00000800|PLAYER_FLAGS_HIDE_CLOAK| | 
-4096 0x00001000 PLAYER_FLAGS_PLAYED_LONG_TIME played long time +|4096|0x00001000|PLAYER_FLAGS_PLAYED_LONG_TIME|played long time| 
-8192 0x00002000 PLAYER_FLAGS_TOO_LONG played too long time +|8192|0x00002000|PLAYER_FLAGS_TOO_LONG|played too long time| 
-16384 0x00004000 PLAYER_FLAGS_IS_OUT_OF_BOUNDS  +|16384|0x00004000|PLAYER_FLAGS_IS_OUT_OF_BOUNDS| | 
-32768 0x00008000 PLAYER_FLAGS_DEVELOPER prefix for something? +|32768|0x00008000|PLAYER_FLAGS_DEVELOPER|prefix for something?| 
-65536 0x00010000 PLAYER_FLAGS_UNK17 pre-3.0.3 PLAYER_FLAGS_SANCTUARY flag for player entered sanctuary +|65536|0x00010000|PLAYER_FLAGS_UNK17|pre-3.0.3 PLAYER_FLAGS_SANCTUARY flag for player entered sanctuary| 
-131072 0x00020000 PLAYER_FLAGS_TAXI_BENCHMARK taxi benchmark mode (on/off) (2.0.1) +|131072|0x00020000|PLAYER_FLAGS_TAXI_BENCHMARK|taxi benchmark mode (on/off) (2.0.1)| 
-262144 0x00040000 PLAYER_FLAGS_PVP_TIMER 3.0.2, pvp timer active (after you disable pvp manually) +|262144|0x00040000|PLAYER_FLAGS_PVP_TIMER|3.0.2, pvp timer active (after you disable pvp manually)| 
-524288 0x00080000 PLAYER_FLAGS_UNK20  +|524288|0x00080000|PLAYER_FLAGS_UNK20| | 
-1048576 0x00100000 PLAYER_FLAGS_UNK21  +|1048576|0x00100000|PLAYER_FLAGS_UNK21| | 
-2097152 0x00200000 PLAYER_FLAGS_UNK22  +|2097152|0x00200000|PLAYER_FLAGS_UNK22| | 
-4194304 0x00400000 PLAYER_FLAGS_COMMENTATOR2  +|4194304|0x00400000|PLAYER_FLAGS_COMMENTATOR2| | 
-8388608 0x00800000 PLAYER_ALLOW_ONLY_ABILITY used by bladestorm and killing spree +|8388608|0x00800000|PLAYER_ALLOW_ONLY_ABILITY|used by bladestorm and killing spree| 
-16777216 0x01000000 PLAYER_FLAGS_UNK25 disabled all melee ability on tab include autoattack +|16777216|0x01000000|PLAYER_FLAGS_UNK25|disabled all melee ability on tab include autoattack| 
-33554432 0x02000000 PLAYER_FLAGS_NO_XP_GAIN +|33554432|0x02000000|PLAYER_FLAGS_NO_XP_GAIN| | 
 ==== position_x ==== ==== position_x ====
  
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 The current dungeon difficulty that the player is in. This field is bitmask. Values are put together, however, only two of four should be used at once. This description may not be 100% correct. The current dungeon difficulty that the player is in. This field is bitmask. Values are put together, however, only two of four should be used at once. This description may not be 100% correct.
  
-Flag Comment +^Flag^Comment^ 
-0 Normal +|0|Normal| 
-1 Heroic +|1|Heroic| 
-16 10 man +|16|10 man| 
-32 25 man+|32|25 man
 ==== orientation ==== ==== orientation ====
  
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 These flags control certain player specific attributes, mostly GM features. These flags control certain player specific attributes, mostly GM features.
  
-Flag Name Description +^Flag^ ^Name^Description^ 
-1 0x00000001 PLAYER_EXTRA_GM_ON Defines GM state +|1|0x00000001|PLAYER_EXTRA_GM_ON|Defines GM state| 
-2 0x00000002 PLAYER_EXTRA_GM_ACCEPT_TICKETS NO LONGER USED Defines if tickets are accepted +|2|0x00000002|PLAYER_EXTRA_GM_ACCEPT_TICKETS|NO LONGER USED Defines if tickets are accepted| 
-4 0x00000004 PLAYER_EXTRA_ACCEPT_WHISPERS Defines if whispers are accepted +|4|0x00000004|PLAYER_EXTRA_ACCEPT_WHISPERS|Defines if whispers are accepted| 
-8 0x00000008 PLAYER_EXTRA_TAXICHEAT Sets taxicheat +|8|0x00000008|PLAYER_EXTRA_TAXICHEAT|Sets taxicheat| 
-16 0x00000010 PLAYER_EXTRA_GM_INVISIBLE Defines GM visibility +|16|0x00000010|PLAYER_EXTRA_GM_INVISIBLE|Defines GM visibility| 
-32 0x00000020 PLAYER_EXTRA_GM_CHAT Show GM badge in chat messages +|32|0x00000020|PLAYER_EXTRA_GM_CHAT|Show GM badge in chat messages| 
-64 0x00000040 PLAYER_EXTRA_HAS_310_FLYER Marks if player already has 310% speed flying mount +|64|0x00000040|PLAYER_EXTRA_HAS_310_FLYER|Marks if player already has 310% speed flying mount| 
-256 0x00000100 PLAYER_EXTRA_PVP_DEATH Store PvP death status until corpse creating+|256|0x00000100|PLAYER_EXTRA_PVP_DEATH|Store PvP death status until corpse creating
 ==== stable_slots ==== ==== stable_slots ====
  
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 This field is a bitmask controlling different actions taken once a player logs in with the character. This field is a bitmask controlling different actions taken once a player logs in with the character.
  
-Flag Name Description +^Flag^ ^Name^Description^ 
-1 0x01 AT_LOGIN_RENAME Force character to change name +|1|0x01|AT_LOGIN_RENAME|Force character to change name| 
-2 0x02 AT_LOGIN_RESET_SPELLS Reset spells (professions as well) +|2|0x02|AT_LOGIN_RESET_SPELLS|Reset spells (professions as well)| 
-4 0x04 AT_LOGIN_RESET_TALENTS Reset talents +|4|0x04|AT_LOGIN_RESET_TALENTS|Reset talents| 
-8 0x08 AT_LOGIN_CUSTOMIZE Customize Characters +|8|0x08|AT_LOGIN_CUSTOMIZE|Customize Characters| 
-16 0x10 AT_LOGIN_RESET_PET_TALENTS Reset pet talents +|16|0x10|AT_LOGIN_RESET_PET_TALENTS|Reset pet talents| 
-32 0x20 AT_LOGIN_FIRST Set at and removed after first login +|32|0x20|AT_LOGIN_FIRST|Set at and removed after first login| 
-64 0x40 AT_LOGIN_CHANGE_FACTION Faction change +|64|0x40|AT_LOGIN_CHANGE_FACTION|Faction change| 
-128 0x80 AT_LOGIN_CHANGE_RACE Race change +|128|0x80|AT_LOGIN_CHANGE_RACE|Race change| 
-For multiple actions, add values together.+
  
 ==== zone ==== ==== zone ====
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 Current character powers (snapshot from when the character was saved). Current character powers (snapshot from when the character was saved).
  
-Field Power name +^Field^Power name^ 
-power1 Mana +|power1|Mana| 
-power2 Rage +|power2|Rage| 
-power3 Focus +|power3|Focus| 
-power4 Energy +|power4|Energy| 
-power5 Happiness +|power5|Happiness| 
-power6 Runes +|power6|Runes| 
-power7 Runic Power+|power7|Runic Power
 ==== latency ==== ==== latency ====
  
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 Contains data about known Titles stored in 6 x 16bit integers. To calculate where a knownTitle is in one of those 6 integers you do the following: We select one of the titles from CharTitles.dbc, take Archmage title for example: Contains data about known Titles stored in 6 x 16bit integers. To calculate where a knownTitle is in one of those 6 integers you do the following: We select one of the titles from CharTitles.dbc, take Archmage title for example:
  
-TitleID UnkRef? MaleTitle FemaleTitle InGameOrder +^TitleID^UnkRef?^MaleTitle^FemaleTitle^InGameOrder^ 
-93 0 Archmage %s Archmage %s 61+|93|0|Archmage %s|Archmage %s|61
 We use the InGameOrder to calculate in which one of the 6 (16bit) integer is the title stored: We use the InGameOrder to calculate in which one of the 6 (16bit) integer is the title stored:
 <code> <code>
行 441: 行 447:
 A bitmask that contains visible actionbars for the player. A bitmask that contains visible actionbars for the player.
  
-Flag Comment +^Flag^ ^Comment^ 
-1 0x00000001 Bottom Left Bar +|1|0x00000001|Bottom Left Bar| 
-2 0x00000002 Bottom Right Bar +|2|0x00000002|Bottom Right Bar| 
-4 0x00000004 Rigth Bar +|4|0x00000004|Rigth Bar| 
-8 0x00000008 Right Bar 2+|8|0x00000008|Right Bar 2
 ==== grantableLevels ==== ==== grantableLevels ====
  
数据库/characters数据库/characters.1695526450.txt.gz · 最后更改: 2023/09/24 11:34 由 admin

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